Connect with us


PUBG Sanhok Map Test Now On PC



PlayerUnknown Battleground has kicked off the 3rd round of testing for the new Sanhok map, formerly referred to as Codename: Savage, and it is going on, right now, on PC.

If you’ve purchased PUBG on Steam then you will be able to try the smaller island map which has implemented a number of changes, as it now features four new areas: Cave, Tambang, Lakawi, Na Kham.

PUBG Corp. has adjusted how the red zone operates as well, saying the red zone will “generally” no longer appear within the safe zone.

Here are some additional details, via the patch notes:

  • We’ve applied the same weapon balance and item spawn changes from the current PUBG live servers (see patch notes #12)
  • We’ve adjusted item spawn balance for Sanhok specifically:
    • Increased the overall item spawn amount
    • Adjusted the AR spawn balance in the world
      • Increased total amount of AR
        • Slightly decreased spawn ratio for M416, but the total amount spawned will remain similar to before
        • Increased spawn ratio for M16A4, AKM
    • We’ve improved the reticle of holographic sight: the reticle is now the same size as a character silhouette seen from 100m away
  • Before boarding the plane, you can now throw apples (found in your inventory)
  • Changed Redzone rules
    • Generally, redzones will no longer appear inside the safe zone (white circle). There are some exceptions when the blue circle is too close to the white circle.
      • With this change, it becomes a bit more risky to play outside of the safe zone.
        • Vehicles
          • Added extra design variants for the Aquarail
          • Added spawn points for Aquarails and Motorbikes near the cave area
          Bug Fixes
          • Blood effects should now appear as intended
          • Certain FPS drop issues and sound issues have been resolved
          • Fixed an issue causing the “aim punch” effect to be too noticeable.
          • Certain invisible objects in buildings have been removed
          • The minimap now shows areas 200 meters away (instead of 100m)
          Known Issues (Investigating)
          • Sometimes in FPP, if the player was vaulting at the time when the game starts, the player doesn’t get on board in the plane and instead flies straight to the final destination of the plane. (Yes, still)
          • When using the Death Cam, sometimes players disappear or weapons become invisible.
          • Sometimes in spectate mode or Death Cam, scopes are visible, but scope mesh isn’t.
          • Sometimes other players appear as zombies.
          • Sometimes the bluezone indicator on the minimap gets temporarily out of sync.
          • Weapons sometimes fail to appear when viewed in out-of-game menus.
          • Friends list is not working properly.




Microsoft Unveils Xbox Developer Sustainability Toolkit




Xbox has officially unveiled the Xbox Developer Sustainability Toolkit which is aimed to help creators reduce energy consumption and measure carbon emissions during game development processes.

The Xbox Developer Sustainability ToolKit includes resources that include:

  • Power Monitor tools
  • Certification reports
  • Power consumption dashboards
  • Best practices

Ubisoft and 343 Industries were named as early users of the Xbox Developer Sustainability ToolKit with 343 Industries able to reduce energy use by 15% without impacting the player experience at all.

Ubisoft and Xbox are co-developing an energy-efficient eco-mode for users.

You can check out the full report right here.

Continue Reading


Epic Games Store Hits $820 Million in Player Spending During 2022



Epic games

Epic Games has officially released financial data related to it’s growing marketplace on PC, showing that $820 million was spent on the Epic Games Store during the 2022 year, and promised support for third-party subscription services and new ‘content hubs’ to help companies promote their titles.

According to the data:

The numbers

  • Total users of Epic Games Store PC: 230 million (up 19% year-on-year)
  • Epic cross-platform accounts: 732 million
  • Daily active users peak: 34.3 million
  • Monthly active users: 68 million (up 10%)
  • Total spending, incl. Epic’s games: $820 million (down 2%)
  • Spending on third-party games: $355 million (up 18%)
  • Free games claimed: 700 million
  • Number of new PC releases: 626
  • Total library of PC games: 1,548 (up 68%)

Epic Games stated on it’s blog that more PC games launched during the 2022 year than in any year prior.

Fortnite, Grand Theft Auto 5, Rocket League, Genshin Impact, and Tiny Tina’s Wonderlands were among the most popular titles related to player engagement and player spending, and Epic Games looks to deepen their focus in 2023 as they aim to improve the store launcher’s performance.

Epic Games also aims to add support for subscription services from third-party publishers and live service products by the end of the 2023 year, adding that they are also working on ‘content hubs’ which will be separate from product pages and will enable publishers to “share information with users in a robust editorial format.”

Continue Reading


California Judge Dismisses Gamers Lawsuit Filed Against Microsoft




A federal judge in San Francisco has ruled that the group of 10 plaintiffs “[lacked] allegations” in their lawsuit filed last year that claimed Microsoft’s ownerships of Activision Blizzard would harm consumers and competition in the video games market, according to a filing shared by Reuters.

While US District Judge Jacqueline Corley dismissed the case, she also gave the plaintiffs 20 days to refine their lawsuit and resubmit it, and the group’s lawyer, Joseph Saveri, said that there are plans to officially submit an amended lawsuit with “additional factual detail” that will address the judge’s concerns.

It marks a victory for Microsoft, but their battles are far from over as they still face a hearing over the Federal Trade Commission’s legal complaint, which is currently slated to take place in August of this year.

Microsoft and Activision Blizzard originally expected the transaction to be complete by June 30, 2023.

Continue Reading