News
Bungie Outlines Infamy, Gambit Ranking System for Destiny 2: Forsaken
When Destiny 2: Forsaken officially drops on September 4th on PC, PS4, and Xbox One, a lot of changes are going to be implemented, some of which have already rolled out ahead of the highly-anticipated launch of the massive DLC, and Bungie, the developer behind the popular title, is outlining some of those changes.
During a series of blog posts on Bungie, the team discussed the inner workings of Gambit, and it’s progression/rank system:
Known by All
Robbie: With Forsaken just around the corner, Gambit will soon be unleashed into the wild. I wanted to discuss our high-level goals for the mode:
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- Fuse the best aspects of PvE and PvP into a brand-new activity that you can experience only in Destiny 2
- Make the mode accessible to players of all skill levels, but give it depth and variety that will keep even the most hardcore Guardians coming back for more
- There’s always a role to play; whether it’s slaying enemies, scooping up Motes, or invading, there’s always a way to contribute to your team’s success
- Communication isn’t required, but strategy and quick thinking are just as important as thumb-skill
- Always make it possible for teams that fall behind to come back, so they don’t become discouraged
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Gambit was designed with replayability and variety as a core part of the experience, but we knew that wasn’t enough. Players need desirable loot to chase and a way to show their dedication. So, with that in mind, we created our very own ranking system: Infamy.At a high level, Infamy is:
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- A progression-based ranking system where completing matches earns you points
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- Winning matches will greatly accelerate your climb, while losing matches still earns you points, just fewer than if you win
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- An experience that rewards players with unique Gambit weapons and armor
- A progression-based ranking system where completing matches earns you points
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We’ve been watching the response to the Valor ranking system in the Crucible. A lot of this new work takes that community feedback into account. At this point, I’m going to pass it to Sam, who pulled double duty to design and test the Infamy ranking system.
Sam: To start, we’ve designed Infamy ranks to be more granular by splitting most of the familiar ranks into three tiers. This will allow players to work toward shorter-term goals that are achievable in a few play sessions, rather than over many weeks. It also gives us more opportunities to grant rewards. The Guardian, Brave, Heroic, Fabled, and Mythic ranks will all have three tiers. The Legend rank will remain as one solid chunk.Apart from this major change, Infamy ranks will function very much like Valor ranks:
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- Each rank will require more Infamy points to complete than the last
- Win streaks award bonus points
- Your win streak caps at 5 and doesn’t get reset until you lose a match
- Your win streak won’t be reset if you join a match in progress
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In addition to completing matches, you can also earn Infamy by completing Gambit bounties. Each day, the Drifter will have a selection of daily bounties available for sale that will award Infamy points, as well as other rewards. He’ll also sell a special weekly bounty once you reach Level 50. The weekly bounty will award a large number of Infamy points and a piece of powerful gear. This allows you to always be making progress toward Legend, no matter what your short-term goals are.
Kevin: I’m glad to have the chance to talk to you all about Crucible ranks going forward. This past season of gameplay has taught us a lot about what has worked well and where we can do better. As we kick off the next season, we’re excited to give players new ranks to earn! Let’s dive right into the goals we had for designing the Crucible rank system in Season 4 and the changes that they generated:Goal: Make earning a high rank in Glory NOT feel like your second jobChanges:
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- Glory rank points gained and lost have been re-tuned to reduce the overall climb to higher ranks
- The weekly award has been fixed and its gains have been doubled
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Goal: Recognize the achievements of players who did not receive their weekly awards in Season 3Changes:
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- Players who competed in Season 3 will earn bonus rank points for completing their first match in Season 4
- Does not require completion of any previous weekly milestones
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Goal: Encourage more players to strive for higher Glory ranksChanges:
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- Losses in the Competitive playlist no longer reset your Valor win streak
- Radar has been reenabled during Competitive gameplay
- Control and Clash modes have been added to the Competitive playlist
- Loss streaks have been removed
- We are currently investigating activity reconnections to Competitive Crucible for players who encounter an error midgame; this will not be available at the launch of Forsaken, but we are looking to add this feature postlaunch
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Goal: Remove the time pressures associated with Glory ranksChanges:
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- Pinnacle Crucible rewards are now awarded via quests
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- Some of these quests will ask you to engage with Valor or Glory ranks
- These quests will NOT go away at the end of the season
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- Redrix’s Claymore is being retired in Season 4
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- Players who already earned the weapon will still be able to equip and use it
- Players will be unable to earn Redrix’s Claymore beyond Season 3
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- Shaxx will offer a new quest that players can complete to earn Redrix’s Broadsword, a companion weapon to Redrix’s Claymore
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- Redrix’s Broadsword features a similar talent arrangement, but it does not share the lore and Triumphs associated with Redrix’s Claymore
- Once you’ve earned the weapon, random roll versions of Redrix’s Broadsword will start dropping from Crucible engrams
- Each drop will have the fixed Outlaw + Desperado combination
- Each drop will also have randomized barrels, magazines, and Masterwork perks
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- Players who earned Redrix’s Claymore in Season 3 will receive additional bonuses
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- Owners of Redrix’s Claymore will be granted an exclusive emblem when redeeming the corresponding Triumph
- Claymore owners will be eligible for drops of Redrix’s Broadsword from Crucible engrams even without completing the corresponding quest
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- A new Crucible reward will be added via a quest in Season 4
- Pinnacle Crucible rewards are now awarded via quests
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Goal: Continue to promote Rumble as a third modeChanges:
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- Earning a place in the Top 3 in Rumble will now count as a win
- The correct number of Valor rank points will be granted
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If you committed to any of the rank ladders we established in Season 3, thanks for making the fight lively. We love supporting the competitive community, no matter your skill or mood. Keep your feedback coming, and we’ll keep making the Crucible a place where you submit to some of the finest tests of skill that Destiny has to offer players.
Featured
Gamactica Women Relaunches with New Vision



Today, Gamactica announced the official relaunch of Gamactica Women, which was one of the first sections added to the social media platform, alongside the Stream Directory.
With a new vision, new direction, and new purpose, Gamactica Women is looking to do something positive and impactful across the gaming and streaming industries. And while it will be similar to other directories on Gamactica, it will also serve as something much more.
According to the official announcement posted on Wednesday morning (via Portals): “Today, I would like to introduce you to Eclipse, which is a section dedicated to creators who create content in mediums such as film, fan films, performances, stand up comedy, and more. With our powerful marketing structure, and our community of creators who create diverse content across a number of platforms, our mission is to create a space for fan film content creators, indie film creators, and extended content creators that want to build visibility, improve networking, and build more connections within the content creation industry.
Much like our Content Creator Directory (aka the Stream Directory) we will be providing visitors direct access to content creators of this niche within the Gamactica platform, including previews of their work.
While we will be working with creators who make content in all genres, we will be really pushing the horror genre hard, due to our partnership with horror news website Fright Nerd, and the Fright Nerd Podcast which will be making it’s return soon. Through this partnership we will be able to expand on our benefits with exclusive interviews, trailer releases, and more via the Fright Nerd website.”
Gamactica Women is LIVE and accepting applications!
Featured
Gamactica Unveils New Directory for Military Streamers, Military Content Creators, More



On Monday, social media platform Gamactica officially announced the launch of a brand new directory and resource hub exclusively geared for Military streamers, content creators, gamers and more!
Gamactica Military will combine the power of the social media platform and their award winning internet marketing structure to provide additional exposure and visibility to active duty and veterans who are working in content creation, advocacy, gaming, esports, and more.
The section will also serve as a resource hub to improve connectivity and networking between different sectors of the industries, specific to those in the military.
“Similar to the Content Creator Directory/Stream Directory, the Military section will be a directory for Military streamers, gamers, Military content creators, as well as brands, stream teams, gaming groups, advocacy groups, non profits, charities and more. It is open to both active duty and veterans” the official announcement stated (according to Portals).
“It is important that, as our platform grows, we continue to evolve and also introduce meaningful sections that can positively impact the industry. Powered by our platform, and our award-winning marketing structure, It is my hope that this better connects the community, and helps create more visibility, more support, and better connectivity for active duty and military creators and brands.”
Check out the new section right here
Esports
NAVI Releasing Documentary on s1mple


NAVI is getting set to release a documentary that will follow s1mple’s life and explore his “ups and downs” as one of the most recognizable esports players with insight from former and current teammates, his family, commentators, analysts, and “many others” from the industry.
“I remember the time when we just signed a contract in 2016,” NAVI CEO Yevhen Zolotarov said in an official press release. “Honestly, now it’s hard to believe that it was already five years ago. For the esports industry, five years is quite a long period of time.”
“S1mple is a legend not only for NAVI but for esports in general,” co-founder and CEO of DMarket Vlad Panchenko said. “Therefore, the items that will be dropping during the NAVI watch party stream are also legendary and unique.”
DMarket has created a “unique drop-game” with exclusive items dedicated to s1mple to coincide with the release of the doc, and Natus Vincerewill be premiering a documentary about him on Twitch next month, to celebrate his fifth year with the brand.
Additionally, a NAVI watch party is also set for the doc, set to air on one of their upcoming twitch streams set to take place on September 8th at 11am CT.
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