News
PUBG PC Patch 23 Arrives
PlayerUnknown’s Battlegrounds 23rd patch following the 1.0 launch will roll out and be made available later today and is considered to be a rather big patch that will add new content and a host of brand new features following a week of testing.
After 4 hours of maintenance, the patch with go lice at 8:30pm EST and will introduce the new machine pistol, the Skorpion, which is the highlight of the patch.
New content: the Skorpion
- Added a new handgun, the Skorpion
- The Skorpion spawns on all maps
- Single fire and full auto fire mode
- Uses 9mm ammo, it can load up to 20 bullets and 40 with an Extended Magazine
- It takes red dot sight, suppressor, vertical foregrip, half grip, light grip, laser sight, UZI stock, pistol extended magazine
- Also available in the Training mode
Lobby patch notes
- Added Patch Notes to the lobby. They can be viewed in a popup by clicking the Patch Notes icon in the top right.
- Videos included in the patch notes cannot be played directly in the client.
- When clicking on a video, an external browser will open to play the video.
Gameplay
- Decreased recoil of the P18C.
- Toned down the opacity of the blue zone so that it less difficult to see through.
- Mitigated an issue where the blue zone’s opacity difference was too strong depending on the map and weather type.
UI/UX
- Added an on-screen dynamic key map guide which changes based on the gameplay situation.
- The guide appears above the minimap.
- The guide is set to “On” by default, but can be switched off in Settings > Gameplay.
- We’ve improved the control of wheel menu, making it easier for players to select items.
- We’ve improved the Page Up/Page Down reticle changing functionality of red dot sight, holographic sight and 2x/3x scopes.
- Selections are now on a loop, so players can press one button to cycle through the options.
- The name of the player being watched while spectating teammates, in observer view, or killer spectating will now appear in the top left corner of the screen.
World
- Made fixes and improvements to Training Mode
- Optimized moving targets. Basic function is same as before but the appearance is slightly changed.
- Limited the maximum spawns of water vehicles (boat, aqua rail) to 2
- This is a temporary solution due to a performance issue, we will implement additional improvements in the future.
- Reduced visual flickering of thin objects such as electrical wires.
Performance
- Improved performance by mitigating an issue causing thin objects to flicker.
- Optimised particles in rainy weather.
Supply system
- Survival XP can now be earned while observing teammates.
- This grants 50% less XP than while alive
Anti-cheat
- Added the report player function to event mode games.
- By pressing “R” key when spectating, you can report a player who previously killed you.
- Players can report other players during a match by clicking the “Report” button on the death screen.
- Up to 8 recent players who killed you will be displayed as available to report.
- When reporting a teammate who killed you, the option to report for team killing will be displayed.
- You can only make one report per player, per game.
Skins and items
- Added multi-slot items as a new category.
- These are single piece clothing items that require multiple slots to wear (Torso and Legs, for example).
- If you try to wear a multi-slot item while wearing a single slot item in one of those slots, those items will be removed automatically.
- Changed the reset time of the weekly random crate to Tuesday 5pm PDT (UTC 0).
Custom match
-Added a new game mode, War Mode: Conquest
- This game mode sets two Platoons (up to 50 vs. 50) against each other to capture and hold objectives within an area. Your Platoon earns points as you hold these objectives and the team with the highest score wins.
- Multiple options, including capture area circle size can be adjusted in the match options.
- Added a few War Mode: Conquest related presets.
- A detailed guide for recommended custom match settings for this mode will be announced in a separate article at a later date.
- Replays are not yet available for War Mode: Conquest matches. This functionality will be added in a future update.
- Added the option to invite friends to a custom game
- Added an option to adjust damage ratios (from 0 to 500%) in custom game settings.
- You can adjust the head, upper body, lower body, arm, or leg damage ratio from bullets and melee attacks.
- You can also adjust the damage ratio from throwables.
- Corrected issue with default configuration settings for killer spectating and red zone in Esports Mode.
- Added “Camp Jackal” (Training Mode Map) as an available map for War Mode matches.
Bug fixes
- Fixed the issue where players could use weapons while swimming if they kept pushing the weapon equip button near rocks.
- Fixed some exploitable spots which allowed players to enter inside cliff faces.
- Fixed the issue where in FPP when character holding throwables or ready to throw throwables is moving facing the sky, his/her hand flickers and moves around.
- Fixed an issue which caused the screen to shake excessively when spectating or viewing the death cam of an opponent who was firing a weapon.
- Fixed the issue where when freefalling out of the plane and pressing particular movement keys, certain animations didn’t play correctly.
- Fixed the issue where the footstep sounds of players moving at low speed (walking when crouching) was not played to other players.
- Fixed the issue where when click the “Play” button, game was frozen in the lobby.
- Fixed the issue where world map and wheel menu could be opened at the same time.
- Fixed the issue where a spot at the back of the truck and buggy would block bullets.
- Fixed the issue where when plane flew around you, the sound of plane was not played.
- Fixed an issue which caused waves to not be heard momentarily after unmuting the game sounds.
Console
Microsoft Unveils Xbox Developer Sustainability Toolkit


Xbox has officially unveiled the Xbox Developer Sustainability Toolkit which is aimed to help creators reduce energy consumption and measure carbon emissions during game development processes.
The Xbox Developer Sustainability ToolKit includes resources that include:
- Power Monitor tools
- Certification reports
- Power consumption dashboards
- Best practices
Ubisoft and 343 Industries were named as early users of the Xbox Developer Sustainability ToolKit with 343 Industries able to reduce energy use by 15% without impacting the player experience at all.
Ubisoft and Xbox are co-developing an energy-efficient eco-mode for users.
You can check out the full report right here.
Business
Epic Games Store Hits $820 Million in Player Spending During 2022


Epic Games has officially released financial data related to it’s growing marketplace on PC, showing that $820 million was spent on the Epic Games Store during the 2022 year, and promised support for third-party subscription services and new ‘content hubs’ to help companies promote their titles.
According to the data:
The numbers
- Total users of Epic Games Store PC: 230 million (up 19% year-on-year)
- Epic cross-platform accounts: 732 million
- Daily active users peak: 34.3 million
- Monthly active users: 68 million (up 10%)
- Total spending, incl. Epic’s games: $820 million (down 2%)
- Spending on third-party games: $355 million (up 18%)
- Free games claimed: 700 million
- Number of new PC releases: 626
- Total library of PC games: 1,548 (up 68%)
Epic Games stated on it’s blog that more PC games launched during the 2022 year than in any year prior.
Fortnite, Grand Theft Auto 5, Rocket League, Genshin Impact, and Tiny Tina’s Wonderlands were among the most popular titles related to player engagement and player spending, and Epic Games looks to deepen their focus in 2023 as they aim to improve the store launcher’s performance.
Epic Games also aims to add support for subscription services from third-party publishers and live service products by the end of the 2023 year, adding that they are also working on ‘content hubs’ which will be separate from product pages and will enable publishers to “share information with users in a robust editorial format.”
Business
California Judge Dismisses Gamers Lawsuit Filed Against Microsoft


A federal judge in San Francisco has ruled that the group of 10 plaintiffs “[lacked] allegations” in their lawsuit filed last year that claimed Microsoft’s ownerships of Activision Blizzard would harm consumers and competition in the video games market, according to a filing shared by Reuters.
While US District Judge Jacqueline Corley dismissed the case, she also gave the plaintiffs 20 days to refine their lawsuit and resubmit it, and the group’s lawyer, Joseph Saveri, said that there are plans to officially submit an amended lawsuit with “additional factual detail” that will address the judge’s concerns.
It marks a victory for Microsoft, but their battles are far from over as they still face a hearing over the Federal Trade Commission’s legal complaint, which is currently slated to take place in August of this year.
Microsoft and Activision Blizzard originally expected the transaction to be complete by June 30, 2023.
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