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YouTube Creator Rachel DeMita Talks Success, Challenges of Discoverability



Rachel DeMita

YouTube content creator Rachel DeMita has built an incredible brand of content over the past decade, and her success includes tackling the challenges of discoverability that all creators and streamers face.

“My videos have definitely evolved over the years based on my interests and different career projects” DeMita said in an exclusive interview with Sports Rants. “Luckily, I’ve built a loyal fan base that continues to support me as my content changes. I feel like every year I’m learning something new about YouTube, making tiny tweaks to my content in order to maximize visibility and ad revenue. YouTube is definitely my most diverse platform, where I create content beyond sports and fitness. I like that I’m able to share another side of myself on YouTube, and don’t feel boxed into any specific categories. ”

“In 2019-20, I took a long break off YouTube” DeMita said. “Since returning and regularly uploading, I’ve noticed a significant decline in my viewership. The YouTube algorithm has definitely changed over the years, and whether that’s the reason for my viewership dropping – or people simply are not interested in my content – I am not sure. But, I do feel as if my videos are not getting pushed out how they used to, and less of my subscribers see my new uploads.”

“One of the things that is definitely difficult to navigate on all social media platforms is the changing algorithms” DeMita added.

DeMita also talked about all the different elements that go into creating new content and pushing it out to her fans.

“New features, feed order, recommended content, etc. can truly change who and how many people your content is reaching. Discoverability is harder than ever in today’s world of social media because of the growing numbers of users on each platform, and pure saturation of content that circulates daily. Consistency is also very important to keep your pages relevant… but it can be draining on your mental health, feeling the pressure to continuously upload, even when you are uninspired or burnt out.”

Like other content creators, discoverability has been a longstanding issue. Along the way, Gamactica has introduced resources to help, and DeMita thinks the platform can be a great asset for creators moving forward.

“I definitely think that any platform that offers a better sense of community will help creators” DeMita said of the Gamactica platform. “Collaborations are also key to growth and discoverability in today’s social world… so having a platform that makes it easy to connect with other like-minded creators would be great.”

Check out the full interview on Sports Rants.




Something Wicked Games Launches with New Game Announcement



Something Wicked Games

A brand new studio has launched, formed by former Bethesda Game Studios and Obsidian Entertainment veterans called ‘Something Wicked Games’ and they have already announced their first game, Wyrdsong.

Wyrdsong is apparently an RPG what features a dark, historical fantasy world-like setting where each and every decision a player makes will come with consequences both within the world, and within others to be discovered.

“Our goal with Something Wicked Games is to utilize our independence and creative autonomy to create the next evolution of open world RPGs,” said co-founder Jeff Gardiner. “Our first project, Wyrdsong, has been my dream game for some time now, and I’m thrilled to finally share it today.”

There is currently no release date for the game.

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Gamactica Women Relaunches with New Vision




Today, Gamactica announced the official relaunch of Gamactica Women, which was one of the first sections added to the social media platform, alongside the Stream Directory.

With a new vision, new direction, and new purpose, Gamactica Women is looking to do something positive and impactful across the gaming and streaming industries. And while it will be similar to other directories on Gamactica, it will also serve as something much more.

According to the official announcement posted on Wednesday morning (via Portals): “Today, I would like to introduce you to Eclipse, which is a section dedicated to creators who create content in mediums such as film, fan films, performances, stand up comedy, and more. With our powerful marketing structure, and our community of creators who create diverse content across a number of platforms, our mission is to create a space for fan film content creatorsindie film creators, and extended content creators that want to build visibility, improve networking, and build more connections within the content creation industry.

Much like our Content Creator Library (aka the Stream Directory) we will be providing visitors direct access to content creators of this niche within the Gamactica platform, including previews of their work.

While we will be working with creators who make content in all genres, we will be really pushing the horror genre hard, due to our partnership with horror gaming news website Fright Nerd, and the Fright Nerd Podcast which will be making it’s return soon. Through this partnership we will be able to expand on our benefits with exclusive interviews, trailer releases, and more via the Fright Nerd website.”

Gamactica Women is LIVE and accepting applications!

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Sifu Arriving in February 2022




Following a delay, Sloclap has finally announced a new release date for their hand-to-hand brawler action game’Sifu’.

The game is set to make it’s way to Playstation 4, PC, and Playstation 5 on February 8th.

The fighting game has a rather unique wrinkle, as every time you die in the game, you respawn a little bit older. You can check out a vide of the game below.


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