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PUBG Adds War Mode

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PlayerUnknown’s Battlegrounds continues to surprise gamers. They have been launching a number of limited-time events to keep everyone occupied, including the recent Tequila Sunrie mode, but the development team behind the popular title has something in the works.

The team has added  PUBG War Mode for testing on PC, in preparation for a mass roll out during the next event.

Check out the full details below:

PUBG War Mode

War Mode is a death match type game mode that allows respawning. As soon as you jump into the game, the safe area (White Zone) will immediately be set; if you die you will be respawned at certain time intervals.

  Objectives

  • The goal is to obtain 80 points and the default is a 4 player squad
  • The match ends if an individual or a team gets to the target score first or if time runs out. BP rewards will be given out when the match ends
  • Ranking will be determined based on scores earned
  • DBNO: + 1 point
  • Revive: + 1 point
  • Team Kill or Team DBNO: -5 point
  • Kill: + 3 points

 Respawning

  • Respawn method: player reenters the match area via respawn airplane
  • Default respawn interval: 60 seconds
  • Main weapon setting for default respawn: SMG provided as main weapon for close quarter battles

Care Package

  • The care package aircraft will fly over every 60 seconds. The composition of the air drop is the same as in the regular game.

 Safe Zone

  • By default, the safe zone is static. This (and many other settings) can be tweaked in custom games.

 

Console

Microsoft Unveils Xbox Developer Sustainability Toolkit

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Xbox has officially unveiled the Xbox Developer Sustainability Toolkit which is aimed to help creators reduce energy consumption and measure carbon emissions during game development processes.

The Xbox Developer Sustainability ToolKit includes resources that include:

  • Power Monitor tools
  • Certification reports
  • Power consumption dashboards
  • Best practices

Ubisoft and 343 Industries were named as early users of the Xbox Developer Sustainability ToolKit with 343 Industries able to reduce energy use by 15% without impacting the player experience at all.

Ubisoft and Xbox are co-developing an energy-efficient eco-mode for users.

You can check out the full report right here.

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Business

Epic Games Store Hits $820 Million in Player Spending During 2022

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Epic Games has officially released financial data related to it’s growing marketplace on PC, showing that $820 million was spent on the Epic Games Store during the 2022 year, and promised support for third-party subscription services and new ‘content hubs’ to help companies promote their titles.

According to the data:

The numbers

  • Total users of Epic Games Store PC: 230 million (up 19% year-on-year)
  • Epic cross-platform accounts: 732 million
  • Daily active users peak: 34.3 million
  • Monthly active users: 68 million (up 10%)
  • Total spending, incl. Epic’s games: $820 million (down 2%)
  • Spending on third-party games: $355 million (up 18%)
  • Free games claimed: 700 million
  • Number of new PC releases: 626
  • Total library of PC games: 1,548 (up 68%)

Epic Games stated on it’s blog that more PC games launched during the 2022 year than in any year prior.

Fortnite, Grand Theft Auto 5, Rocket League, Genshin Impact, and Tiny Tina’s Wonderlands were among the most popular titles related to player engagement and player spending, and Epic Games looks to deepen their focus in 2023 as they aim to improve the store launcher’s performance.

Epic Games also aims to add support for subscription services from third-party publishers and live service products by the end of the 2023 year, adding that they are also working on ‘content hubs’ which will be separate from product pages and will enable publishers to “share information with users in a robust editorial format.”

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Business

California Judge Dismisses Gamers Lawsuit Filed Against Microsoft

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A federal judge in San Francisco has ruled that the group of 10 plaintiffs “[lacked] allegations” in their lawsuit filed last year that claimed Microsoft’s ownerships of Activision Blizzard would harm consumers and competition in the video games market, according to a filing shared by Reuters.

While US District Judge Jacqueline Corley dismissed the case, she also gave the plaintiffs 20 days to refine their lawsuit and resubmit it, and the group’s lawyer, Joseph Saveri, said that there are plans to officially submit an amended lawsuit with “additional factual detail” that will address the judge’s concerns.

It marks a victory for Microsoft, but their battles are far from over as they still face a hearing over the Federal Trade Commission’s legal complaint, which is currently slated to take place in August of this year.

Microsoft and Activision Blizzard originally expected the transaction to be complete by June 30, 2023.

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