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Fallout 76 Updates Scheduled through December, First Patch Arrives Today

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The first patch for Fallout 76 will be arriving today which include performance tweaks and optimizations, and more updates are scheduled through December, all of which are described by Bethesda as “should be much smaller in size” in comparison.

In the near future, a Stash Limit increase and a number of other quality of life improvements are heading to PC.

“Our plan is to update the game on a regular basis with patch notes that detail what we are addressing with each update,” Bethesda said, in a official announcement. “If that changes, we’ll let folks know as things may shift as we need to balance adding features with server stability and maintenance.”

Fallout 76 Updates for 2018?:

  • November 19 Patch –  Will focus primarily on game performance and stability on all platforms but will also come with a list of fixes to quests, UI, C.A.M.P.s, and more. Patch notes will be available early next week.
  • Stash Limit Increase – Will be increasing the stash limit in the coming weeks. The current limit is there for technical reasons, to cap the number of items the game is tracking in the world, including every container and stash. We have some ideas in both the short- and long-term that will address the size without risking stability, but this is one we need to take our time on to make sure it is done right.
  • Push to Talk for PC – After listening to all of your concerns, we have made progress on getting this into the game and it will also be included in an update in the next few weeks.
  • Ultrawide Support for PC – 21:9 support will be coming soon. We have seen it in testing and it looks awesome.
  • FOV Slider for PC – We know this is popular request for our PC players— look for an FOV slider soon.
  • Exploits of Various Types –Many exploits we’ve seen reported have been known and will be addressed in a future update.
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Microsoft Bringing Four Games to Rival Consoles

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Microsoft has responded to recent reports that there will be changes to it’s first-party strategy and has confirmed that four game titles will be released on rival consoles.

More specifically, Xbox head Phil Spencer said that ‘Starfield’ and ‘Indiana Jones’ will not be among the four titles heading to other platforms. Both games had a number of candidate platforms, per reports, adding that this is “not a change to our fundamental exclusive strategy.”

“We don’t damage Xbox and we can grow our business using what other platforms have to help us with that,” Spencer said, according to GamesIndustry.biz.  “Looking forward, I think there is an interesting story for us of introducing Xbox franchises to players on other platforms to get them more interested in Xbox. We think there’s a good brand value for Xbox there.”

Xbox president Sarah Bond announced that Activision Blizzard games would begin to be added into Game Pass offerings, starting with Diablo 4, which will be added on March 28th.

Additionally, Bond said that Microsoft is still working on hardware for the future and that their focus regarding the future is “delivering the largest technical leap you will ever have seen in a hardware generation.”

 

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Sega’s Revenue See Rise to $27 Billion

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Sega Sammy has released its financial report for the nine-month period that officially concluded on December 31st, 2023, and that report that demonstrated a rise in overall sales and profit despite a decrease in sales for Sega’s new titles.

That decline was offset by growth in pachislot and pachinko machines, however Sega had lowered its sales forecasts for the full financial year.

Here is a breakdown, courtesy of GamesIndustry.biz.

  • Net sales: ¥349.9 billion ($2.3 billion, up 28.7% year-on-year)
  • Operating income: ¥54.4 billion ($364 million, up 42.4% year-on-year)
  • Ordinary income: ¥57.2 billion ($383 million, up 42.7% year-on-year)
  • Net sales were up 130.3% to ¥120.2 billion ($805 million) in this segment
  • Ordinary income increased by 521.3% at ¥45.7 billion ($306 million).
  • Entertainment Contents segment, which includes video games, net sales were up 4.2% at ¥219.3 billion
  • Profit decreased by 52.5% to ¥19.7 billion ($131.8 million) as a result of weak game sales

You can read a breakdown of the entire report at GamesIndustry.biz here.

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CVC Capital Partners, Haveli Investments Acquire Jagex

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CVC Capital Partners and Haveli Investments have reached an agreement to acquire RuneScape developer Jagex from Carlyle Group, according to Sky News.

While financial terms of the acquisition were not disclosed publicly, the Sky News report indicates that CVC was planning to spend £900 million on the purchase of Jagex.

Luxembourg-based CVC Capital Partners is one of the world’s largest private equity firms and Austin-based Haveli Investments is an established games investor.

CVC Capital Partners has previously backed Dead by Daylight creator Behaviour Interactive, London-based Predecessor developer Omeda Studios, and Tel Aviv-based Match Masters studio Candivore.

Jagex has more than 700 staff worldwide, and is best known for its RuneScape franchise and is currently working on the PC and console launch of Scum by Gamepires sometimes in 2024.

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