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Fallout 76 Trailer, Beta Details Revealed



A new trailer for Fallout 76 has arrived, along with details regarding the official start of the BETA, and how you can get your BETA code.

If you’re one of the many who pre-ordered the game, then you are one of the exclusive folks who can access the Beta, and unlike other betas from Bethesda, you’ll be able to share images and videos of your specific beta experience.

Progress will be carried over from the beta, once the game officially goes live. Start times are below:

The first phase of testing on Xbox One starts at the following times:

  • UK: 12 midnight – 4 am BST, October 24
  • Europe: 1 am – 5 am CEST, October 24
  • East Coast US: 7 pm – 11 pm EDT, October 23
  • West Coast US: 4 pm – 8 pm PDT, October 23

The second phase of testing on Xbox One starts at the following times:

  • UK: 10 pm- midnight BST, October 27
  • Europe: 11 pm – 1 am CEST, October 27
  • East Coast US: 5 pm – 7pm EDT, October 27
  • West Coast US: 2pm – 4 pm PDT, October 27

The third phase of testing on Xbox One starts at the following times:

  • UK: 4 pm – 6 pm GMT, October 28
  • Europe: 5 pm – 7 pm CET, October 28
  • East Coast US: 12 pm to 2pm EDT, October 28
  • West Coast US: 9 am – 11 am PDT, October 28

The first phase of testing on PC, and PS4:

  • October 30: 4pm – 8pm PT, 7pm – 11pm ET, 11pm – 3am (November 1) GMT
  • November 1: 11am – 4pm PT, 2pm – 7pm ET, 6pm – 11pm GMT
  • November 3: 2pm – 6pm PT, 5pm – 9pm ET, 9pm – 1am (November 3) GMT
  • November 4: 11am – 4pm PT, 2pm – 7pm ET, 6pm – 11pm GMT

The Xbox One beta will also be live during the PC/PS4 phase above.

Below is the trailer, and the title launches November 14 for PC, PS4, and Xbox One.



Microsoft Unveils Xbox Developer Sustainability Toolkit




Xbox has officially unveiled the Xbox Developer Sustainability Toolkit which is aimed to help creators reduce energy consumption and measure carbon emissions during game development processes.

The Xbox Developer Sustainability ToolKit includes resources that include:

  • Power Monitor tools
  • Certification reports
  • Power consumption dashboards
  • Best practices

Ubisoft and 343 Industries were named as early users of the Xbox Developer Sustainability ToolKit with 343 Industries able to reduce energy use by 15% without impacting the player experience at all.

Ubisoft and Xbox are co-developing an energy-efficient eco-mode for users.

You can check out the full report right here.

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Epic Games Store Hits $820 Million in Player Spending During 2022



Epic games

Epic Games has officially released financial data related to it’s growing marketplace on PC, showing that $820 million was spent on the Epic Games Store during the 2022 year, and promised support for third-party subscription services and new ‘content hubs’ to help companies promote their titles.

According to the data:

The numbers

  • Total users of Epic Games Store PC: 230 million (up 19% year-on-year)
  • Epic cross-platform accounts: 732 million
  • Daily active users peak: 34.3 million
  • Monthly active users: 68 million (up 10%)
  • Total spending, incl. Epic’s games: $820 million (down 2%)
  • Spending on third-party games: $355 million (up 18%)
  • Free games claimed: 700 million
  • Number of new PC releases: 626
  • Total library of PC games: 1,548 (up 68%)

Epic Games stated on it’s blog that more PC games launched during the 2022 year than in any year prior.

Fortnite, Grand Theft Auto 5, Rocket League, Genshin Impact, and Tiny Tina’s Wonderlands were among the most popular titles related to player engagement and player spending, and Epic Games looks to deepen their focus in 2023 as they aim to improve the store launcher’s performance.

Epic Games also aims to add support for subscription services from third-party publishers and live service products by the end of the 2023 year, adding that they are also working on ‘content hubs’ which will be separate from product pages and will enable publishers to “share information with users in a robust editorial format.”

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California Judge Dismisses Gamers Lawsuit Filed Against Microsoft




A federal judge in San Francisco has ruled that the group of 10 plaintiffs “[lacked] allegations” in their lawsuit filed last year that claimed Microsoft’s ownerships of Activision Blizzard would harm consumers and competition in the video games market, according to a filing shared by Reuters.

While US District Judge Jacqueline Corley dismissed the case, she also gave the plaintiffs 20 days to refine their lawsuit and resubmit it, and the group’s lawyer, Joseph Saveri, said that there are plans to officially submit an amended lawsuit with “additional factual detail” that will address the judge’s concerns.

It marks a victory for Microsoft, but their battles are far from over as they still face a hearing over the Federal Trade Commission’s legal complaint, which is currently slated to take place in August of this year.

Microsoft and Activision Blizzard originally expected the transaction to be complete by June 30, 2023.

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