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EA Motive Developing Brand New Action Aame, Promising Innovative Ideas

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EA has been synonymous with sporting games for, what seems like, an eternity, but the developer is hoping to make an innovative mark in the action gaming realm.

EA’s CFO Blake Jorgensen spoke about some of the brand new initiatives that they are working on, at UBS Global Technology Conference.

With Portal designer Kim Swift joined EA Motive back in January and with rumors swirling that they are working on a untitled Star Wars game with the now-defunct Visceral Games, there is a lot going on in the world of EA.

“Less and less of our business is dependent on brand new titles. But we’ve been able to bring out some great new titles that have turned into franchises, like the Star Wars activity, like Battlefront, for example, that layer in more franchises over time,” says Jorgensen (h/t Gamesindustry.biz).

“We’re trying to do that with BioWare’s Anthem game—I was up in Edmonton with the team a few weeks ago, looking at the game and playing it. It’s looking very exciting, the team’s done an amazing job and we’re really excited about that for next year.

“We have a team in Montreal that is building a brand new action franchise, probably for our Fiscal [Year] 2021 that also looks fantastic and very exciting. A new game, with a lot of new interesting gameplay that I don’t think anyone’s ever seen before.”

Jorgensen also pointed to FIFA and Madden’s respective Ultimate Team features for creating scope for “uncapped monetisation”.

“If you have a live service component to [games on EA Access and Origins Access], you can have a subscription that’s uncapped,” he said. “Give people a way to spend money on things they want to do and that they enjoy doing [versus] simply capping them at $9 or $10 per month and that’s all they can ever spend.

“We find people play twice as many games, they spend twice as long on them, and they spend twice as much money, because you’ve reduced the cost of trial to close to zero.”

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Pokémon Scarlet and Violet Become Fastest Selling Games in Nintendo History

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Pokémon Scarlet and Violet

Nintendo has made history thanks to releases of Pokémon Scarlet and Violet which shifted 10 million copies, including both physical and digital sales, in just 72 hours making them the fastest-selling video games to have ever been released on Nintendo consoles.

Despite technical issues that has garnered criticism, the games are among the trend of AAA game launching during the third quarter and their incredible successes, such as Sony’s God of War Ragnarok and Call of Duty: Modern Warfare 2.

Additionally, the game has found success in the United Kingdom market as well, generating more revenue in it’s first two days since launch than any other Pokemon release in the United Kingdom has in the past.

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Court Rules That Cooking Mama: Cookstar Infringed On Office Create’s IP

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Cooking Mama: Cookstar

The International Court of Arbitration has officially ruled that Planet Entertainment’s selling and distribution of Cooking Mama: Cookstar infringed upon Office Create’s IP, according to an official statement.

Furthermore, the court determined that the game release was unauthorized and unfair competition. The game was released back in 2020 for platforms such as the Nintendo Switch and the Playstation 4.

Office Create is now in the process of removing both digital and physical Cookstar units from the market and it cannot be found in either the Nintendo eShop or the Playstation Store.

Per the statement:

“Office Create commenced arbitration before the International Chamber of Commerce International Court of Arbitration (“ICC”) against Planet and its CEO, Mr. Steve Grossman, to enforce its rights and enjoin further infringement from, inter alia, the manufacture, distribution and sale of the unauthorized “Cooking Mama: Cookstar” video games. By way of a Final Award dated October 3, 2022, the ICC Arbitral Tribunal has found, among other things, that Planet and Mr. Grossman were not authorized to release the Cooking Mama: Cookstar Switch and PS4 games in 2020 and 2021 respectively, that the license agreement had been validly terminated, that the unlicensed “Cooking Mama: Cookstar” products infringe Office Create’s trademarks under 15 U.S.C. § 1114 and common law and registered copyrights under 17 U.S.C. § 501, that they had engaged in unfair competition, that the packaging, labeling and games themselves falsely identify the origin of goods as “Office Create” in violation of 15 U.S.C. § 1125(a), and that they are financially liable for their conduct.”

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Money

Nintendo, DeNA Forming Nintendo Systems Joint Venture Company

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nintendo

Nintendo and DeNA are joining forces on the launch of a new joint venture company, which will be called Nintendo Systems, that will intend to “strengthen the digitisation” of Nintendo’s business, and is slated to being operations in April 2023.

Nintendo Systems remit will be research and development, as well as “the creation of value-added services.”

The company with be based in Tokyo, Japan and will be a subsidiary of the platform holder, focus on R&D for digital services. Nintendo is providing 80% of the capital required so they will operate as a subsidiary of Nintendo.

The new company will be led by director and president Tetsuya Sasaki.

 

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