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The MP5 Returns to Counter-Strike: Global Offensive

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If you’ve played the Counter Strike series than chances are you are very familiar with the MP5 weapon, which had been a mainstay within the franchise for years. Counter-Strike: Global Offensive didn’t launch with the MP5 and was instead replaced by the MP7, but now the gun is making a comeback.

Available now in Counter-Strike: Global Offensive, thanks to a recent update, is the SD variant, which comes with a silencer and allows for a high movement speed in-game. But, the gun has some drawbacks as it has lackluster damage and accuracy.

You can see the full patch notes below regarding the update that also enabled the Panorama UI for Windows XP, and Vista players.

Gameplay

  • Added the all new MP5-SD, available for testing Offline and in Official Casual and Deathmatch servers. It can be equipped in your MP7 loadout slot.

Matchmaking

  • Lobbies advertised to nearby players and Steam Groups members will now expire after 5 minutes of the lobby leader’s inactivity.
  • Added a way to start advertising single-user lobbies to nearby players and Steam Groups members from the permissions dialog.

Networking

  • Fixed a bug causing some players, especially on DSL connections, to experience high packet loss due to packets being delivered out of order.

Panorama

  • Enabled Panorama UI on Windows XP and Windows Vista game clients.
  • Enabled lobby chat when accept match popup is active.
  • Fixed various multi-line messages clipping last line of text.
  • Fixed unresponsive keyboard after typing and pressing ‘send’ in the chat panel.
  • Allow sending a Steam message to recent teammates using new Steam chat.
  • Spectator HUD elements now respect the cl_drawhud setting.
  • Fixed reconnect button when it appears over lobby chat.
  • Fixed MP7 walk up animation.
  • Game state integration includes a field “round_totaldmg” to track total damage the player dealt.
  • Various scoreboard bug fixes for different game modes.
  • Various stability improvements and fixes.
  • Fixed mapoverview icon scaling

Horizon Case

  • Added normal maps to Desert Eagle | Code Red and P90 | Traction

Perfect World

  • Improved reliability of downloading Overwatch evidence in Perfect World CS:GO game client.

Misc

  • This update includes a change to “csgo.exe” which, while signed with Valve digital certificate, may still trigger warnings in certain anti-virus packages and require users to manually change their AV software settings to update correctly.

 

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Microsoft Bringing Four Games to Rival Consoles

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Microsoft has responded to recent reports that there will be changes to it’s first-party strategy and has confirmed that four game titles will be released on rival consoles.

More specifically, Xbox head Phil Spencer said that ‘Starfield’ and ‘Indiana Jones’ will not be among the four titles heading to other platforms. Both games had a number of candidate platforms, per reports, adding that this is “not a change to our fundamental exclusive strategy.”

“We don’t damage Xbox and we can grow our business using what other platforms have to help us with that,” Spencer said, according to GamesIndustry.biz.  “Looking forward, I think there is an interesting story for us of introducing Xbox franchises to players on other platforms to get them more interested in Xbox. We think there’s a good brand value for Xbox there.”

Xbox president Sarah Bond announced that Activision Blizzard games would begin to be added into Game Pass offerings, starting with Diablo 4, which will be added on March 28th.

Additionally, Bond said that Microsoft is still working on hardware for the future and that their focus regarding the future is “delivering the largest technical leap you will ever have seen in a hardware generation.”

 

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Sega’s Revenue See Rise to $27 Billion

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Sega Sammy has released its financial report for the nine-month period that officially concluded on December 31st, 2023, and that report that demonstrated a rise in overall sales and profit despite a decrease in sales for Sega’s new titles.

That decline was offset by growth in pachislot and pachinko machines, however Sega had lowered its sales forecasts for the full financial year.

Here is a breakdown, courtesy of GamesIndustry.biz.

  • Net sales: ¥349.9 billion ($2.3 billion, up 28.7% year-on-year)
  • Operating income: ¥54.4 billion ($364 million, up 42.4% year-on-year)
  • Ordinary income: ¥57.2 billion ($383 million, up 42.7% year-on-year)
  • Net sales were up 130.3% to ¥120.2 billion ($805 million) in this segment
  • Ordinary income increased by 521.3% at ¥45.7 billion ($306 million).
  • Entertainment Contents segment, which includes video games, net sales were up 4.2% at ¥219.3 billion
  • Profit decreased by 52.5% to ¥19.7 billion ($131.8 million) as a result of weak game sales

You can read a breakdown of the entire report at GamesIndustry.biz here.

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CVC Capital Partners, Haveli Investments Acquire Jagex

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CVC Capital Partners and Haveli Investments have reached an agreement to acquire RuneScape developer Jagex from Carlyle Group, according to Sky News.

While financial terms of the acquisition were not disclosed publicly, the Sky News report indicates that CVC was planning to spend £900 million on the purchase of Jagex.

Luxembourg-based CVC Capital Partners is one of the world’s largest private equity firms and Austin-based Haveli Investments is an established games investor.

CVC Capital Partners has previously backed Dead by Daylight creator Behaviour Interactive, London-based Predecessor developer Omeda Studios, and Tel Aviv-based Match Masters studio Candivore.

Jagex has more than 700 staff worldwide, and is best known for its RuneScape franchise and is currently working on the PC and console launch of Scum by Gamepires sometimes in 2024.

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