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New Xbox One Update Makes Game Starts Faster While Downloading

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A brand new update has hit the Xbox One has arrived as Microsoft continues to improve the console after theu ES announcement regarding the new Xbox One FastStart program.

The new update launched the new Xbox One FastStart program and it is broken down in a new Xbox Wire post.

Microsoft has had a “ready to start” feature for a long time, and it allowed players to play games while they were downloading, but the new feature is significantly faster and different because it hinges on involvement from the publisher.

Here are the games that utilize the new feature:

Xbox One games

  • Arcade Game Series: Pac-Man
  • Devil May Cry HD Collection
  • Don Bradman Cricket 17
  • Don’t Starve Together: Console Edition
  • Game of Thrones – Episode 1: Iron from Ice
  • Magic Duels
  • Minecraft: Story Mode – Season Two – Episode 1
  • Naruto: Ultimate Ninja Storm
  • Neverwinter
  • Pac-Man Championship Edition 2
  • Rivals of Aether
  • ScreamRide
  • Tales from the Borderlands – Episode 1: Zer0 Sum
  • The Flame in the Flood
  • The Walking Dead: The Complete First Season
  • Tropico 5 – Penultimate Edition
  • Ys Origin

Xbox 360 games

  • Dead Space 2
  • Toy Story 3
  • Viva Piñata

Original Xbox games

  • Destroy All Humans!
  • Fuzion Frenzy
  • Sid Meier’s Pirates!

Some of these games are offered as a part of the Game Pass subscription.

Additionally, Microsoft has promised that more games will feature the new FastStart in the future.

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Patreon Hires Twitch’s Adiya Taylor as New Corporate Communications Lead

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Content creation platform Patreon has officially tabbed Adiya Taylor as their new corporate communications lead, effective in February, according to an official announcement.

Taylor worked for Amazon’s video game streaming platform Twitch for three years in a variety of roles, most recently serving as the company’s senior monetization communications manager prior to her departure.

Taylor’s hiring comes after Patreon brought on Brielle Villablanca as Vice President of communications and creator advocacy back in November 2023.

“I’m thrilled to begin crafting and implementing a communications strategy around policy, trust and safety, product and more,” Taylor said during an official post on the networking platform LinkedIn, adding that she believes Patreon is a “true advocate” for creators.

“I’m looking forward to more storytelling around how we’re fostering fandom so that creators own long-lasting businesses built around their artistry,” Taylor added.

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Microsoft Bringing Four Games to Rival Consoles

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Microsoft has responded to recent reports that there will be changes to it’s first-party strategy and has confirmed that four game titles will be released on rival consoles.

More specifically, Xbox head Phil Spencer said that ‘Starfield’ and ‘Indiana Jones’ will not be among the four titles heading to other platforms. Both games had a number of candidate platforms, per reports, adding that this is “not a change to our fundamental exclusive strategy.”

“We don’t damage Xbox and we can grow our business using what other platforms have to help us with that,” Spencer said, according to GamesIndustry.biz.  “Looking forward, I think there is an interesting story for us of introducing Xbox franchises to players on other platforms to get them more interested in Xbox. We think there’s a good brand value for Xbox there.”

Xbox president Sarah Bond announced that Activision Blizzard games would begin to be added into Game Pass offerings, starting with Diablo 4, which will be added on March 28th.

Additionally, Bond said that Microsoft is still working on hardware for the future and that their focus regarding the future is “delivering the largest technical leap you will ever have seen in a hardware generation.”

 

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Sega’s Revenue See Rise to $27 Billion

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Sega Sammy has released its financial report for the nine-month period that officially concluded on December 31st, 2023, and that report that demonstrated a rise in overall sales and profit despite a decrease in sales for Sega’s new titles.

That decline was offset by growth in pachislot and pachinko machines, however Sega had lowered its sales forecasts for the full financial year.

Here is a breakdown, courtesy of GamesIndustry.biz.

  • Net sales: ¥349.9 billion ($2.3 billion, up 28.7% year-on-year)
  • Operating income: ¥54.4 billion ($364 million, up 42.4% year-on-year)
  • Ordinary income: ¥57.2 billion ($383 million, up 42.7% year-on-year)
  • Net sales were up 130.3% to ¥120.2 billion ($805 million) in this segment
  • Ordinary income increased by 521.3% at ¥45.7 billion ($306 million).
  • Entertainment Contents segment, which includes video games, net sales were up 4.2% at ¥219.3 billion
  • Profit decreased by 52.5% to ¥19.7 billion ($131.8 million) as a result of weak game sales

You can read a breakdown of the entire report at GamesIndustry.biz here.

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