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Black Ops 4 Updates 1.08 Adds to HUD, Implements Crash Fixes, More

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Call of Duty: Black Ops 4 has rolled out a new update, update 1.08, which is now available across all platforms with a bigger update scheduled to arrive next week.

Take a look at the official patch notes below:

Call of Duty: Black Ops 4 1.08 update

Multiplayer

  • Stability improvements
  • Hardpoint Spawn adjustments on Seaside and Hacienda
  • Care Package and Hellstorm adjustments
  • Player identity HUD updates
  • Challenge fixes
  • CWL Custom Game updates
  • Misc. gameplay fixes

Zombies

  • Stability improvements across all maps
  • Dark Ops Challenge adjustment

Blackout

  • Killcam and HUD identity updates

PS4 and Xbox One

We’ve made the following updates to the game on PS4 and Xbox One, with PC to follow tomorrow with PC-exclusive changes:

Multiplayer

Spawns

  • Spawn adjustments made for Hardpoint on Seaside and Hacienda.

Gameplay

  • Added Calling Card and Emblem for killed enemies to the player HUD.

Stability – Fixed crashes that could occur:

  • When a UAV was active while another player was joining the match.
  • When a player disconnected during a Hellstorm strike.
  • When a Seeker attacked a player in certain situations.
  • When Firebreak’s Reactor Core killed a player that was disconnecting.
  • In Kill Confirmed when collecting the tag of a disconnected player.
  • In Safeguard when the Robot was shut down in certain situations.
  • During the Specialist Draft when another player disconnected.

Scorestreaks

  • Care Package: Improved Care Package landing physics. Addressed issues with the Care Package getting stuck and being flung off the map.
  • Hellstorm: Addressed an issue that would allow the Hellstorm to lock onto targets that were under roofs and not reachable by the missile.

Challenges

  • 100 Percenter: 100 Percenter Calling Card now properly unlocks in the Calling Cards menu once earned.
  • Bring the Pain: Kills with the Dual Wield Saug 9mm now properly track toward this Challenge.
  • Got Rocks: Vehicle destructions now properly track toward this Challenge.

CWL Custom Games

  • Sensor Dart is no longer restricted.
  • Hellion Salvo launcher is no longer restricted.
  • Torque is no longer restricted.
  • Select Spawn is now disabled.
  • Players will now spectate other players instead of their own death position in CWL Hardpoint.

Gear

  • Stim Shot will now be fully charged on respawn.

Miscellaneous

  • Addressed an issue where the player’s class could change mid-game if the Create-a-Class menu was not closed prior to spawning.
  • Addressed an issue where Gestures would get stuck in a loop and could not be interrupted by the player.

Zombies

General – Fixed crashes that could occur:

  • In multiple situations when a player disconnected from the game.
  • Occasionally when calculating stats at the end of a round.
  • When disconnecting the controller during the loading screen could lead to multiple “reconnect controller” messages.
  • When using Deadshot Dealer.
  • In rare instances when triggering Winter’s Wail.
  • In rare instances when triggering alternative ammo type FX.
  • In rare instances when hint text displayed in Rush.
  • In rare instances when a Stoker died.
  • In rare instances while disconnecting while downed.
  • In rare instances when a player disconnected while using the Viper and Dragon or Ragnarok DG-5.

Voyage of Despair – Fixed crashes that could occur:

  • When the Blightfather used his tongue attack.
  • While activating the Sentinel Artifact.
  • While using fast travel.
  • During the Wonder Weapon quest.

Blood of the Dead – Fixed crashes that could occur:

  • During the third step of the Main Quest.
  • When a Hellhound died after falling too far outside the map.
  • In rare instances while running the unfinished Magmagat across the map.
  • In rare instances when a Hellhound was killed.

Classified – Fixed crashes that could occur:

  • When a player disconnected while interacting with the door to the room containing McNamara in the Main Offices.
  • When triggering Nova Crawler spawn FX.
  • When Nova Crawlers used the teleporter.
  • In rare instances when a player disconnected while teleporting.

IX

  • Fixed a crash that could occur when the Blightfather’s projectiles fired.

Miscellaneous

  • Moved one of the Dark Ops Master Calling Cards to the correct tab.

Blackout

Identity

  • Added Calling Card, Emblem, and Echelon for killed enemies to the player HUD.
  • Added enemy Calling Card, Emblem, and Echelon to Killcam.

General

Stability

  • Fixed a crash that could occur during Torque’s Combat Training in Specialist HQ when an enemy was entangled in the Razor Wire.
  • Fixed a crash that could occur during Ajax’s Combat Training in Specialist HQ when killing an enemy in certain situations.
  • Check back tomorrow when we deploy our 1.08 update on PC and this week’s new rotation of Featured playlists! See you then.
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Business

Patreon Hires Twitch’s Adiya Taylor as New Corporate Communications Lead

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twitch news

Content creation platform Patreon has officially tabbed Adiya Taylor as their new corporate communications lead, effective in February, according to an official announcement.

Taylor worked for Amazon’s video game streaming platform Twitch for three years in a variety of roles, most recently serving as the company’s senior monetization communications manager prior to her departure.

Taylor’s hiring comes after Patreon brought on Brielle Villablanca as Vice President of communications and creator advocacy back in November 2023.

“I’m thrilled to begin crafting and implementing a communications strategy around policy, trust and safety, product and more,” Taylor said during an official post on the networking platform LinkedIn, adding that she believes Patreon is a “true advocate” for creators.

“I’m looking forward to more storytelling around how we’re fostering fandom so that creators own long-lasting businesses built around their artistry,” Taylor added.

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Microsoft Bringing Four Games to Rival Consoles

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microsoft

Microsoft has responded to recent reports that there will be changes to it’s first-party strategy and has confirmed that four game titles will be released on rival consoles.

More specifically, Xbox head Phil Spencer said that ‘Starfield’ and ‘Indiana Jones’ will not be among the four titles heading to other platforms. Both games had a number of candidate platforms, per reports, adding that this is “not a change to our fundamental exclusive strategy.”

“We don’t damage Xbox and we can grow our business using what other platforms have to help us with that,” Spencer said, according to GamesIndustry.biz.  “Looking forward, I think there is an interesting story for us of introducing Xbox franchises to players on other platforms to get them more interested in Xbox. We think there’s a good brand value for Xbox there.”

Xbox president Sarah Bond announced that Activision Blizzard games would begin to be added into Game Pass offerings, starting with Diablo 4, which will be added on March 28th.

Additionally, Bond said that Microsoft is still working on hardware for the future and that their focus regarding the future is “delivering the largest technical leap you will ever have seen in a hardware generation.”

 

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Sega’s Revenue See Rise to $27 Billion

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Sega

Sega Sammy has released its financial report for the nine-month period that officially concluded on December 31st, 2023, and that report that demonstrated a rise in overall sales and profit despite a decrease in sales for Sega’s new titles.

That decline was offset by growth in pachislot and pachinko machines, however Sega had lowered its sales forecasts for the full financial year.

Here is a breakdown, courtesy of GamesIndustry.biz.

  • Net sales: ¥349.9 billion ($2.3 billion, up 28.7% year-on-year)
  • Operating income: ¥54.4 billion ($364 million, up 42.4% year-on-year)
  • Ordinary income: ¥57.2 billion ($383 million, up 42.7% year-on-year)
  • Net sales were up 130.3% to ¥120.2 billion ($805 million) in this segment
  • Ordinary income increased by 521.3% at ¥45.7 billion ($306 million).
  • Entertainment Contents segment, which includes video games, net sales were up 4.2% at ¥219.3 billion
  • Profit decreased by 52.5% to ¥19.7 billion ($131.8 million) as a result of weak game sales

You can read a breakdown of the entire report at GamesIndustry.biz here.

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