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The Elder Scrolls Online: Wolfhunter DLC Arrives

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Fans of The Elder Scrolls Online have been keeping busy this summer with the recent Summerset release, and now that have the the newly announced Wolfhunter DLC, which will be free to all ESO Plus members as well as available to purchase for regular members, will bring even more to the table in July.

Some of the things arriving with the new DLC is new Battlegrounds map, alterations to the Alliance War, and more.

“When decreed by Hircine, the Daedric Prince hosts the Great Hunt within his realm. In March of Sacrifices, you and your team must escape Hircine’s Hunting Grounds, a place of perpetual conflict between predator and prey, by participating in his dangerous game. Your target: A powerful Indrik. Your rewards: A boon from the Daedric Prince himself.”

“In the second dungeon, an ancient werewolf of incredible power named Vykosa has captured Moon Hunter Keep and destroyed the Order of the Silver Dawn’s garrison. Now, Vykosa draws more and more of Tamriel’s were-beasts to her cause, and she has begun to amass a monstrous army.

You and your team must enter the once-proud headquarters of the Order, battle your way through hordes of were-beasts and other monsters, make your way to the heart of the keep, and confront Vykosa herself before she threatens all of Tamriel.”

“This new arena is located along Cyrodiil’s southwest border, and features fortified stone structures and walls that should seem familiar to those who fight in the Alliance War. Istirus Outpost, however, has some unique twists that set it apart from other arenas. Firstly, the map is only semi-symmetrical, meaning how you navigate the arena will differ depending on your team. In previous Battlegrounds, each team has been able to move around the arena more-or-less the same way, but now you must develop your map knowledge early to ensure you can navigate it as quickly as possible.”

“Update 19 also shakes up the open-world PvP of the Alliance War with the addition of Keep Recall Stones. These new items give you and your fellow warriors the ability to traverse Cyrodiil like never before. Finally, Update 19 reintroduces keep degradation and condenses both the levels for Keeps and Resources. With these changes, it is as important as ever to capture Resources, giving small group or solo players meaningful ways to contribute to the war. Keep an eye out for new AvA and Battlegrounds rewards, too, including the Gladiator costume and all-new Battlegrounds Outfit styles!”

 

Respec 2.0

  • With Update 19, you are able to make smaller, more precise changes to your Skills thanks to the updated respec system. With this update, when you reset your Skill Points, you are able to remove Skills individually and are not forced to re-add all of them from scratch, much like how you respec your Champion Points. You can clear all your Skill Points like normal if desired, but this new system will mean that if you only want to make a small change to your character’s Abilities, you can!

Werewolves Updated

  • If you have a character that carries the curse of lycanthropy, you can enjoy a series of broad improvements and changes to how the Werewolf Skill Line plays with Update 19. These changes place an emphasis on improving their ferocity and momentum in combat, and they affect both the Skill Line’s Passive and Active Abilities. For example, the Blood Rage Passive will now increase the duration of your transformation when you deal damage instead of when you take it, and the Roar Active Ability is now instant cast.

 

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Patreon Hires Twitch’s Adiya Taylor as New Corporate Communications Lead

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Content creation platform Patreon has officially tabbed Adiya Taylor as their new corporate communications lead, effective in February, according to an official announcement.

Taylor worked for Amazon’s video game streaming platform Twitch for three years in a variety of roles, most recently serving as the company’s senior monetization communications manager prior to her departure.

Taylor’s hiring comes after Patreon brought on Brielle Villablanca as Vice President of communications and creator advocacy back in November 2023.

“I’m thrilled to begin crafting and implementing a communications strategy around policy, trust and safety, product and more,” Taylor said during an official post on the networking platform LinkedIn, adding that she believes Patreon is a “true advocate” for creators.

“I’m looking forward to more storytelling around how we’re fostering fandom so that creators own long-lasting businesses built around their artistry,” Taylor added.

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Microsoft Bringing Four Games to Rival Consoles

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Microsoft has responded to recent reports that there will be changes to it’s first-party strategy and has confirmed that four game titles will be released on rival consoles.

More specifically, Xbox head Phil Spencer said that ‘Starfield’ and ‘Indiana Jones’ will not be among the four titles heading to other platforms. Both games had a number of candidate platforms, per reports, adding that this is “not a change to our fundamental exclusive strategy.”

“We don’t damage Xbox and we can grow our business using what other platforms have to help us with that,” Spencer said, according to GamesIndustry.biz.  “Looking forward, I think there is an interesting story for us of introducing Xbox franchises to players on other platforms to get them more interested in Xbox. We think there’s a good brand value for Xbox there.”

Xbox president Sarah Bond announced that Activision Blizzard games would begin to be added into Game Pass offerings, starting with Diablo 4, which will be added on March 28th.

Additionally, Bond said that Microsoft is still working on hardware for the future and that their focus regarding the future is “delivering the largest technical leap you will ever have seen in a hardware generation.”

 

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Sega’s Revenue See Rise to $27 Billion

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Sega Sammy has released its financial report for the nine-month period that officially concluded on December 31st, 2023, and that report that demonstrated a rise in overall sales and profit despite a decrease in sales for Sega’s new titles.

That decline was offset by growth in pachislot and pachinko machines, however Sega had lowered its sales forecasts for the full financial year.

Here is a breakdown, courtesy of GamesIndustry.biz.

  • Net sales: ¥349.9 billion ($2.3 billion, up 28.7% year-on-year)
  • Operating income: ¥54.4 billion ($364 million, up 42.4% year-on-year)
  • Ordinary income: ¥57.2 billion ($383 million, up 42.7% year-on-year)
  • Net sales were up 130.3% to ¥120.2 billion ($805 million) in this segment
  • Ordinary income increased by 521.3% at ¥45.7 billion ($306 million).
  • Entertainment Contents segment, which includes video games, net sales were up 4.2% at ¥219.3 billion
  • Profit decreased by 52.5% to ¥19.7 billion ($131.8 million) as a result of weak game sales

You can read a breakdown of the entire report at GamesIndustry.biz here.

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