The latest PUBG update is bringing a whole lot to the table. Update #15, which goes like on Friday, is highlighted by the arrival of the long-anticipated third map, Sanhok.
Here are the notes:
PUBG Patch Notes
NEW MAP: SANHOK
Added a new map: Sanhok (pronounced “sah-nok”)
- Sanhok is 4km x 4km map (one fourth the size of Erangel or Miramar). Although games tend to end a little more quickly on this tiny island, battles are still massive. Every game still features 100 players.
- Certain settings have been customized specifically for Sanhok to better fit its unique design. Details are below.
- Performance
- Faraway players and vehicles aren’t rendered the same way on Sanhok, resulting in some server performance improvements.
- Gameplay
- Weather in Sanhok changes dynamically.
- Players can throw apples while waiting to board the plane in the in-game lobby.
- Redzone
- The redzone is smaller and shorter-lasting on Sanhok.
- The center of the redzone appears outside of the playzone (the white circle). This means players are more at risk when outside of the playzone.
- Bluezone
- Bluezone on Sanhok has shorter waiting times and longer travel times.
- The bluezone is also dynamic. It checks remaining player numbers before deciding the next circle, adjusting the waiting time and travel time accordingly (this doesn’t affect circle size).
- Spawn Balance
- The item spawn rules have been customized on Sanhok to get you equipped for battle faster.
- ARs, SMGs, and DMRs are spawned more often. The total item spawn rate has been increased 5% compared to that found in the fourth round of Sanhok testing.
- 8x scopes and 15x scopes don’t spawn on Sanhok. However, they may still be obtained from care packages.
Performance
We’ve optimized the way servers handle many nearby objects to improve performance. This includes optimizations for:
- Characters models
- Vehicles
- Weapons
World
Added advertisement banners for PGI (PUBG Global Invitational) to buildings, billboards, and the default parachute skin on Erangel and Miramar
- The Bengal Tiger parachute skin is unchanged and when equipped will replace the default skin
Items
Added the QBZ95, a Sanhok-exclusive weapon
- The QBZ is an AR that uses 5.56mm rounds. It can hold 30 rounds per magazine, and can be extended to 40 rounds.
- The QBZ replaces the SCAR-L in Sanhok’s item spawn pool (meaning the SCAR-L no longer spawns on Sanhok). The QBZ95 spawns about 1.4x as often as the SCAR-L used to spawn on Sanhok.
Gameplay
- Accuracy modifiers applied from moving, changing movement stances or aiming modes are no longer applied instantly.
- This means that for example, when aiming down the sight, you won’t gain the full accuracy improvements from ADS until your sights are aligned.
- The winning player or team will now be given approximately 8 seconds to celebrate their victory before the match ends and results are displayed.
- Spectators can also watch the winning player or team celebrate.
UI / UX
With three maps now in the game, you’ll choose between two “playlists” instead of two maps.
Here is a new video that the developers posted welcoming gamers to Sanhok.