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PUBG Update Adds Sanhok, New Weapon, UI Changes and More

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The latest PUBG update is bringing a whole lot to the table. Update #15, which goes like on Friday, is highlighted by the arrival of the long-anticipated third map, Sanhok.

Here are the notes:

PUBG Patch Notes

NEW MAP: SANHOK

Added a new map: Sanhok (pronounced “sah-nok”)

  • Sanhok is 4km x 4km map (one fourth the size of Erangel or Miramar). Although games tend to end a little more quickly on this tiny island, battles are still massive. Every game still features 100 players.
  • Certain settings have been customized specifically for Sanhok to better fit its unique design. Details are below.
  • Performance
    • Faraway players and vehicles aren’t rendered the same way on Sanhok, resulting in some server performance improvements.
  • Gameplay
    • Weather in Sanhok changes dynamically.
    • Players can throw apples while waiting to board the plane in the in-game lobby.
  • Redzone
    • The redzone is smaller and shorter-lasting on Sanhok.
    • The center of the redzone appears outside of the playzone (the white circle). This means players are more at risk when outside of the playzone.
  • Bluezone
    • Bluezone on Sanhok has shorter waiting times and longer travel times.
    • The bluezone is also dynamic. It checks remaining player numbers before deciding the next circle, adjusting the waiting time and travel time accordingly (this doesn’t affect circle size).
  • Spawn Balance
    • The item spawn rules have been customized on Sanhok to get you equipped for battle faster.
      • ARs, SMGs, and DMRs are spawned more often. The total item spawn rate has been increased 5% compared to that found in the fourth round of Sanhok testing.
      • 8x scopes and 15x scopes don’t spawn on Sanhok. However, they may still be obtained from care packages.

Performance

We’ve optimized the way servers handle many nearby objects to improve performance. This includes optimizations for:

  • Characters models
  • Vehicles
  • Weapons

World

Added advertisement banners for PGI (PUBG Global Invitational) to buildings, billboards, and the default parachute skin on Erangel and Miramar

  • The Bengal Tiger parachute skin is unchanged and when equipped will replace the default skin

Items

Added the QBZ95, a Sanhok-exclusive weapon

  • The QBZ is an AR that uses 5.56mm rounds. It can hold 30 rounds per magazine, and can be extended to 40 rounds.
  • The QBZ replaces the SCAR-L in Sanhok’s item spawn pool (meaning the SCAR-L no longer spawns on Sanhok). The QBZ95 spawns about 1.4x as often as the SCAR-L used to spawn on Sanhok.

Gameplay

  • Accuracy modifiers applied from moving, changing movement stances or aiming modes are no longer applied instantly.
    • This means that for example, when aiming down the sight, you won’t gain the full accuracy improvements from ADS until your sights are aligned.
  • The winning player or team will now be given approximately 8 seconds to celebrate their victory before the match ends and results are displayed.
    • Spectators can also watch the winning player or team celebrate.

UI / UX

With three maps now in the game, you’ll choose between two “playlists” instead of two maps.

  • The Battle Royale playlist contains both Erangel and Miramar. Selecting it will randomly drop you into one of the two.
  • The Mini Royale playlist contains only Sanhok for now.
  • Select both playlists to be randomly dropped into one of the three maps currently in the game.
  • Many game UI elements have been updated
    • The friend list UI has been updated
    • Leaderboard and Replay UI has been improved
    • Pop ups in the lobby and game sessions have been visually enhanced.
    • Pop up window showing matchmaking status has been improved
    • In-game UI elements such as inventory, map, results window have been improved
  • Improved the in-game minimap
    • The mini map now dynamically zooms in or out depending on the character’s movement speed, enhancing your ability to see what’s around you.
      • The ‘Minimap Dynamic Zoom’ option can be turned on/off in the options menu.
    • The minimap can now be expanded
      • Minimap expansion can be toggled on/off using the ‘N’ key
    • To improve visibility of the Blue Zone in the map, areas under the Blue Zone are now colored blue
    • The Blue Zone indicator bar located above the minimap has been improved
    • Added universal scope sensitivity setting, with the ability to individually set scope sensitivities if desired.
      • Sensitivity levels now apply properly for scopes with a variable zoom.
    • A new option to adjust crosshair color using RGBA values has been added under the options menu
    • The loading screen has been modified to display game-related tips

    Sounds

    • Plane engine sound volume when beginning the match has been decreased
    • The volume of sounds made by bodies of water (oceans, rivers) has been decreased
    • Care package plane’s volume attenuation curve is now steeper. This means the distance at which the plane can be heard is the same, but the distance at which the plane’s maximum sound can be heard has been decreased
    • The sound effect made when throwables impact water has been improved
    • All weapon sounds have been remastered for better quality
      • Excessive boost effect in low frequency range has been adjusted.

    Crates

    Aviator crate is now included in weekly random crates, its drop rate has been updated.

    • Aviator: 20%
    • Eguinox: 15%
    • Triumph: 10%
    • Raider: 15%
    • Fever: 2.5%
    • Militia: 15%
    • Biker: 10%
    • Desperado: 2.5%
    • Survivor: 5%
    • Wander: 5%

    Effects

    • We’ve improved visual effects when bullets strike ground or water
    • The splash effect shown when throwables impact water has been made more realistic.

    Bug Fixes

    • Fixed an issue where characters got stuck in certain areas of Erangel and Miramar
    • Removed a few objects from Erangel and Miramar which obstructed movement
    • Fixed an issue where certain plants in Miramar were floating above the ground
    • Fixed an issue where the sound when using an adrenaline syringe was longer than the associated animation
    • Fixed an issue preventing the Mirado from taking damage from grenades.
    • Fixed an issue where players inside vehicles didn’t take damage from unarmed melee attacks
    • Fixed an issue where grenade status effects (flash, burning) would sometimes not disappear after their intended duration.
    • Fixed an issue with pistol recoil animations not being played correctly in ADS after exiting a vehicle.
    • Fixed an issue where parts of the sidecar’s wheel were missing when the tire was destroyed.
    • Improved the vaulting interaction between some objects and windows.
    • Fixed an issue when spectating or watching replays where parts of weapons would disappear in certain situations (only weapons with high scope-mounting positions).
    • Fixed an issue where dropping a weapon immediately after firing abruptly stopped the sound effect.

Here is a new video that the developers posted welcoming gamers to Sanhok.

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Gamactica Women Relaunches with New Vision

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Today, Gamactica announced the official relaunch of Gamactica Women, which was one of the first sections added to the social media platform, alongside the Stream Directory.

With a new vision, new direction, and new purpose, Gamactica Women is looking to do something positive and impactful across the gaming and streaming industries. And while it will be similar to other directories on Gamactica, it will also serve as something much more.

According to the official announcement posted on Wednesday morning (via Portals): “Today, I would like to introduce you to Eclipse, which is a section dedicated to creators who create content in mediums such as film, fan films, performances, stand up comedy, and more. With our powerful marketing structure, and our community of creators who create diverse content across a number of platforms, our mission is to create a space for fan film content creatorsindie film creators, and extended content creators that want to build visibility, improve networking, and build more connections within the content creation industry.

Much like our Content Creator Directory (aka the Stream Directory) we will be providing visitors direct access to content creators of this niche within the Gamactica platform, including previews of their work.

While we will be working with creators who make content in all genres, we will be really pushing the horror genre hard, due to our partnership with horror news website Fright Nerd, and the Fright Nerd Podcast which will be making it’s return soon. Through this partnership we will be able to expand on our benefits with exclusive interviews, trailer releases, and more via the Fright Nerd website.”

Gamactica Women is LIVE and accepting applications!

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Gamactica Unveils New Directory for Military Streamers, Military Content Creators, More

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On Monday, social media platform Gamactica officially announced the launch of a brand new directory and resource hub exclusively geared for Military streamers, content creators, gamers and more!

Gamactica Military will combine the power of the social media platform and their award winning internet marketing structure to provide additional exposure and visibility to active duty and veterans who are working in content creation, advocacy, gaming, esports, and more.

The section will also serve as a resource hub to improve connectivity and networking between different sectors of the industries, specific to those in the military.

“Similar to the Content Creator Directory/Stream Directory, the Military section will be a directory for Military streamers, gamers, Military content creators, as well as brands, stream teams, gaming groups, advocacy groups, non profits, charities and more. It is open to both active duty and veterans” the official announcement stated (according to Portals).

“It is important that, as our platform grows, we continue to evolve and also introduce meaningful sections that can positively impact the industry. Powered by our platform, and our award-winning marketing structure, It is my hope that this better connects the community, and helps create more visibility, more support, and better connectivity for active duty and military creators and brands.”

Check out the new section right here

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Esports

NAVI Releasing Documentary on s1mple

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s1mple

NAVI is getting set to release a documentary that will follow s1mple’s life and explore his “ups and downs” as one of the most recognizable esports players with insight from former and current teammates, his family, commentators, analysts, and “many others” from the industry.

“I remember the time when we just signed a contract in 2016,” NAVI CEO Yevhen Zolotarov said in an official press release. “Honestly, now it’s hard to believe that it was already five years ago. For the esports industry, five years is quite a long period of time.”

“S1mple is a legend not only for NAVI but for esports in general,” co-founder and CEO of DMarket Vlad Panchenko said. “Therefore, the items that will be dropping during the NAVI watch party stream are also legendary and unique.”

DMarket has created a “unique drop-game” with exclusive items dedicated to s1mple to coincide with the release of the doc, and Natus Vincerewill be premiering a documentary about him on Twitch next month, to celebrate his fifth year with the brand.

Additionally, a NAVI watch party is also set for the doc, set to air on one of their upcoming twitch streams set to take place on September 8th at 11am CT.

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