Categories: NewsPCPlaystationXbox

Patch Coming This Week for Friday the 13th: The Game

Once again, the team behind Friday the 13th: The Game is having to deal with a number of annoying issues that continue to plague game play and game experience.

Just a few weeks after the big roll out of their latest major update, the development team is releasing a patch to address a number of issues.

While the game is super fun, highly addictive and still has tons of potential, the plethora of issues have been taxing for gamers.

Nonetheless, here is the rundown of everything to expect this week:

Xbox One Crash at start – This was one of the highest priority issues for us. We’ve fixed two separate issues that could be causing Xbox Ones to crash at the “Press A to Start” screen.

Vehicle Rubber-banding – This was another high priority issue for us. There are two Rubber-banding bugs that have been a problem over this past year. The first is the bug that appeared after the December patch and is a different issue than the one that is currently in the live build. While we had fixed the first Rubber-banding bug during our work for the May patch, the engine upgrade had also consequently created a new Rubber-banding issue. Both of these issues are very different, but look nearly identical to players. This has understandably caused a lot of confusion. We have made a fix for this newest rubber-banding bug and we hope that this upcoming patch will resolve the Rubber-banding issue once and for all.

Numerous Gameplay Crashes – We’ve fixed a bunch of issues that could cause game crashing. This was another high priority issue.

Missed or Missing Audio Queues – This includes door, window, and barricading sounds not playing. They should play now.

Jason Car Physics – Jason should no longer be able to kick cars across the map.

Jason Shininess Reduction – Jason shouldn’t be so shiny now.

Savini Skin Pixelation – Savini Jason’s textures should look much better now.

Speed Demon Objective – This objective should complete correctly for players now.

Tiffany Swimsuit – Players can now correctly choose both the top and bottom of Tiffany’s swimsuit.

Non-selectable Emotes – PC players should now be able to select any emote that they have unlocked.

Key Binding – Added throwing knife functionality to key bindings.

We fixed Roy’s orange hands.

Emote Loop – The new dance emotes loop. Have fun dancing.

Part 6 Jason Skin – Fixed some discoloration on his mask straps.

Victoria Clothing Change – Victoria no longer quick changes her pants when she puts on the sweater.

Muting Players – Addressed an issue to make muting players more consistent

We are still working on a number of high priority items, including the following:

Character Randomization – This has caused a number of other issues including the wrong skin, wrong weapons, wrong Jason in intro/outro, etc. We are still working on this.

Counselors not being able to pick up items – May occur when swapping an equipped item with an item on the floor

Stun/Grab Floating – Occurs when Jason is stunned at the same time as a grab lands.

Violent Shaking during kills – Counselor bodies violently shake back and forth during the kill animation.

Grab Insta-kill – we’ve only seen this reported 2 times. If this has happened to you, or in a match that you have played, let us know. If you have a video of the match, even better.

Anthony DiMoro

Covering Content Creators, Twitch, YouTube, Streamers & the digital culture. Anthony has written for publications such as Forbes and the Huffington Post, among others, during his career.

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