After a disaster of a launch, Fortnite’s Playground Mode has made it’s return after it’s initial debut in patch v4.5, which only lasted a couple of hours before Epic Games pulled the plug.
According to a Reddit post from JShredz, who is a member of Epic’s Live Operations team, issues arose from the sheer volume of people who wanted to get into the Playground.
“When you make matches for every 1-4 people, it requires between 25x and 100x as many matches as normal per 100 people depending on their party size,” JShredz wrote in the post.
“There is a very good chance based on the data I saw that matchmaker was creating online game lobbies faster than any game in history has ever done. We’ve got world-class engineers, but even we are sometimes blown away by how popular this game is.”
JShredz went on to explain that there is no issue at all with server availability and that the problem was based on how fast the system was able to create the matches themselves, assuring gamers that the issues has been fixed.
Content creation platform Patreon has officially tabbed Adiya Taylor as their new corporate communications lead,…
Microsoft has responded to recent reports that there will be changes to it's first-party strategy…
Sega Sammy has released its financial report for the nine-month period that officially concluded on…
CVC Capital Partners and Haveli Investments have reached an agreement to acquire RuneScape developer Jagex…
Digital retailer Humble Bundle, whose mission is to do good in the world has officially…
Take-Two Interactive, the brand behind such popular gaming titles such as the 2K franchise, has…