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Fortnite’s Playground Mode Returns

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After a disaster of a launch, Fortnite’s Playground Mode has made it’s return after it’s initial debut in patch v4.5, which only lasted a couple of hours before Epic Games pulled the plug.

According to a Reddit post from JShredz, who is a member of Epic’s Live Operations team, issues arose from the sheer volume of people who wanted to get into the Playground.

“When you make matches for every 1-4 people, it requires between 25x and 100x as many matches as normal per 100 people depending on their party size,” JShredz wrote in the post.

“There is a very good chance based on the data I saw that matchmaker was creating online game lobbies faster than any game in history has ever done. We’ve got world-class engineers, but even we are sometimes blown away by how popular this game is.”

JShredz went on to explain that there is no issue at all with server availability and that the problem was based on how fast the system was able to create the matches themselves, assuring gamers that the issues has been fixed.

 

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PUBG Mobile Surpasses $9 Billion in Lifetime Revenue

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PUBG

PUBG Mobile has reached $9 billion in global lifetime revenue and has notched 1.1 billion installs worldwide across the App Store and Google Play, according to data from Sensor Tower.

The mobile version of PUBG experienced 104.4 million installs globally between January and September 2022, which represents a 27% decline year-over-year from the same period in 2021, additionally,  PUBG Mobile made $1.6 billion between January and September of this year, also a 27% decrease from the $2.2 million generated from Q1 to Q3 last year.

Looking at another popular title, MiHoYo’s RPG Genshin Impact, they generated $1.4 billion in consumer spending between Q1 and Q3 2022. The game celebrated it’s second anniversary in style, hitting $3.7 million in lifetime revenue around the time, according to Sensor Tower.

MiHoYo’s RPG has amassed 126.4 million installs on mobile to this date.

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Business

Tencent Facing Allegations of Infringing on Mobile Legends: Bang Bang

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Tencent will appear in court on this Tuesday to face allegations of copyright infringement in China, filed by Shanghai-based studio Moonton Technology, according to the South China Morning Post.

Per the report, Tencent is accused of infringing on the rights of Mobile Legends: Bang Bang, one of the biggest mobile titles in Southeast Asia and faces allegations that include rights to authorship, reproduction and communications regarding the game.

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Game News

Ubisoft’s Hungry Shark Reaches 1 Billion Downloads

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Hungry Shark

Ubisoft is celebrating the long-standing success of it’s most downloaded mobile series ‘Hungry Shark’, which initially launched back in 2010 and has since surpassed over 1 billion downloads, an impressive feat.

Ubisoft has confirmed, via a release, that the Hungry Shark franchise has hit one billion downloads globally across mobile platforms, making it Ubisoft’s most-downloaded mobile franchise.

“We’re really proud to reach this incredible milestone and I’d like to thank the teams involved for their hard work as we look ahead to some exciting announcements in early 2023 on the future direction of the studio and to share more on Hungry Shark brand” Ian Harper, Managing Director of Ubisoft Future Games of London said in an official press release.

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