Rampart:
- Sheila angle increase from 120° to 180°
- Wall health in build phase increased from 1hp to 45hp (sniper rounds still pierce through)
Dev Note:
Rampart has remained at the bottom across our performance metrics since her release. Her kit is very much built around proactively setting up a powerful position, but in a game as fast-moving as Apex, we determined her walls should have some reactive power as well. We’re keeping a careful eye on this one.
Horizon:
- Gravity Lift effective cooldown increased from 21s to 25s. The 15s cooldown timer will now start when the Gravity Lift disappears.
Dev Note:
Horizon released strong, to the point where she rivals Wraith in win rate and pick rate. For the time being, we are monitoring her usage and checking whether or not the cooldown changes have a significant effect.
Octane:
Launch Pad Remastered: Many players may have known about Octane’s “super-jump” that was possible with a well-timed jump while hitting the pad. Once the double-jump option was introduced, there was an input clash that led to unreliable usage. We decided to add some launch options that are better defined than the old super-jump.
- Hitting the jump pad from a standing position will launch players along a high arc (the speed and trajectory of the old super-jump).
- From a crouched position, players will launch along a low arc, meaning they’ll fly lower but farther in the horizontal direction.
Crypto:
- Remove ability to stick arc stars to friendly drones.
Loba:
- Loot inside unopened care packages is now visible with Eye for Quality and accessible through the Black Market Boutique.
Caustic:
- All gas now dissipates as soon as Caustic’s team is eliminated.
Mirage:
- Mirage decoys create footstep sounds.
Dev Note:
This change was mistakenly mentioned in the Fight Night patch notes when it was in fact coming with this patch. Mirage decoys will now have footstep audio in a limited capacity. There won’t be a footstep tornado if an enemy Mirage ults nearby, but it should be slightly harder to pick out the real Mirage from audio cues alone.
WEAPON META
Fully Kitted Rotation
- Removed: Wingman, Sentinel, Havoc, G7, Alternator
- Added: R-301, 30-30 Repeater, Mozambique, Longbow DMR, Spitfire
Attachments
- We are removing the Gold Barrel from the loot pool
Hop Ups
- The Double Tap hop up will be removed from the loot pool
- The Anvil Rounds hop up will be added into the loot pool
Volt
- Bullet damage decreased from 16 to 15
Alternator
- Bullet damage increased from 15 to 16
Spitfire
- Bullet damage increased from 18 to 19
- Reload speed increased from 2.8 seconds to 3.2
- Empty Reload speed increased from 3.33 seconds to 3.8
EVA 8
- Fire rate increased from 2.0 to 2.1
BUG FIXES
Caustic
- Sonar abilities no longer stop Caustic’s highlight vision.
Loba
- Fixed a few exploitable areas on Kings Canyon that Loba was able to reach via her Bracelet.
Rampart
- Jumpads in Octane’s town takeover no longer allow Rampart to place Sheila on them.
- Fixed an issue with Rampart’s passive persisting even after changing characters in Firing Range
Havoc
- Fixed an issue causing the Havoc to have 100% accuracy when hip-fired through Rampart’s Amped Cover.
Peacekeeper
- Fixed a POV issue that occurred when using Horizon’s abilities, then immediately going into ADS with a Peacekeeper.
Clubs
- Re-enabled ability to invite friends to club from friends list
- Fixed an issue causing some users who have opted out of “Last Squad Invites” to not appear in club event timelines when placing in the top 5 of a match
- Failing to connect to the club database no longer leads to a misleading “Kicked from club” message
- Players will no longer be kicked from clubs when switching to another profile on Xbox.
MISC
- Fixed an issue with crowds not cheering in Pathfinder’s Town takeover.
- Fixed an issue preventing some heirlooms from appearing in the heirloom shop.
- Fixed an issue that allowed Thermites to deal damage through certain walls on Olympus.
Ranked Play
A new Ranked Series will begin at the start of Season 8: Ranked Series 7. The first split will take place on Kings Canyon, and run until March 23. The Second split will be on Olympus. No World’s Edge in Ranked play.
- Earn placement RP earlier in a match
- RP rewards begin at placement 13 instead of 10 in a match.
- Kill/Assist count has been raised to 6
- Earn RP for more of your kills and assists in a given match.
- This is a slight nudge to give really good players a slightly faster trip back to their competitive rank, while giving our top tier players more ways to pull ahead of the pack in the Predator ranks.
- Assist Threshold Increased to 10 seconds
- Earn assists for up to 10 seconds (up from 7.5 seconds) after dealing damage to a target that is killed by someone else.
- Predator has been increased to the top 750 players
- Allowing more players to enter predator should improve queue times while remaining an exclusive tier for the highest levels of play.
- Matchmaking Tightening
- Players below Diamond will matchmake much more often within their own Ranks.
- Skydive Trails return
- In Season 8, Diamond Skydive Trails will be making a return as a ranked reward.