Overwatch has done a lot of work recently to make changes to a seemingly, at times, over-powered Symmetra, who seems to be OP during one-on-one encounters, causing plenty of frustration with players.
Blizzard has released the following update to Symmetra, which was outlined on their forums:
Symmetra
- New Abilities
Photon Projector
- No longer locks onto targets
- Range increased to 10 meters
- Damage ramping now takes 2 seconds per damage level instead of 1 second
- Damage ramp increased from 30/60/120 to 60/120/180
- Now generates ammo instead of spending it when hitting a barrier
Alternate Fire
- No longer pierces targets
- Now explodes on contact
- Projectile speed increased
- Charge up speed increased
- Damage changed to 60 impact / 60 explosive
Sentry Turret
- Turret is now placed like a projectile instead of being set in place
- Can hold a max of 3, down from 6
- Can now deploy a max 3, down from 6
- Damage increased
- Amount of slowing effect increased
Teleporter
- Can now place the exit up to 25 meters away from Symmetra
- Entrance will automatically be built in front of Symmetra, rather than at her team’s spawn point
- Lasts 10 seconds
- Health lowered to 300
- More things can teleport through it (e.g. Junkrat’s RIP-Tire)
- Entrance can be destroyed
If either the entrance or exit is destroyed, the other is removed
New Ultimate: Photon Barrier
- Deploys a barrier that is big enough to span and cut through an entire map
- Orientation can be changed by pressing the ultimate button again
- Has 5000 health
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