News
Overwatch Update Adds New Skins, Changes As Overwatch League Launches
The inaugural season of Overwatch League is getting underway and Blizzard put out a patch to prepare for the event.
A lot of new skins were added as well as a number of changes. Take a look at the patch notes.
Overwatch Update January 9, 2018 Patch Notes
Introducing Overwatch League Team Skins
Time to suit up! Overwatch League home-team skins are now live and can be purchased via our new League Token system, which allows players to directly support their favorite Overwatch League team (or teams!). Home-team skins are available for all 12 OVerwatch League teams and all 26 Overwatch heroes.
General Updates
General
- Players can now watch the Overwatch League stream via the Overwatch League menu option when games are live
- [PS4/XB1] Players can now bind all communication wheel options to a gamepad button
- [PS4/XB1] An option to press and hold crouch rather than toggling the ability has been added under Options > Controls > Movement
- [PS4/XB1] A slider for “Friendly Aim Assist Strength” has been added to Ana’s control options under Options > Controls > Hero. This will make it easier to aim at allies
- Weapon accuracy is no longer increased or decreased when shooting at Genji’s Deflect or abilities that block projectiles (e.g. Winston’s Barrier Projector or Mei’s Ice Wall)
User Interface
Heroes
- Zenyatta’s Orb of Discord and Orb of Harmony will now display its target’s health bar
Bug Fixes
General
- Fixed an issue that prevented earned items from being displayed when a Loot Box was opened
- Fixed a bug that caused a duplicate “Current Competitive Season” selection to appear in the Career Profile dropdown menu
- [PC] Fixed a bug that prevented players from being able to navigate in-game menus with the tab key
- Fixed a bug that prevented UI elements for Tracer’s Blink from displaying when switching between first- and third-person view in spectator mode
- Fixed a bug that prevented the ammo count for Doomfist’s Hand Cannon from displaying when switching between first- and third-person view in spectator mode
A.I.
- Fixed a bug that prevented the Bastion and Torbjörn bots from pathing to some areas on the first point of Eichenwalde
- Fixed a bug that caused the Lúcio bot to fall off the map while navigating King’s Row
Competitive Play
- Fixed a bug that caused the meters remaining to display twice when players approached the final five meters on Escort and Escort/Assault maps
Game Browser and Custom Games
- Fixed a bug that prevented the Ultimate Duration Custom Game modification from properly adjusting Soldier: 76’s Ultimate length
Deathmatch
- Fixed a bug that caused the Play of the Game highlight and the end-of-match screen to not display for the last player to die in the match
Heroes
- Fixed a bug that prevented Doomfist’s Rocket Punch from destroying breakable objects
- Fixed a bug that could cause Doomfist’s Rocket Punch knock back to be inconsistent if he collided with an enemy using a movement ability (e.g. Winston’s Leap)
- Fixed a latency issue that caused Doomfist’s Rocket Punch to travel through an enemy instead of dealing damage
- Fixed an issue that sometimes caused Doomfist’s Rocket Punch’s directional movement to be unpredictable
- Fixed an issue that allowed enemies to jump over Doomfist’s Rocket Punch instead of taking damage
- Fixed a bug that caused enemy players hit by Doomfist’s Rocket Punch to sometimes move along the wall impacted instead of taking damage
- Fixed a bug that caused Doomfist to move along the terrain if he impacted it with Rocket Punch
- Fixed an issue that caused enemies hit by Doomfist’s Rocket Punch to impact inclines instead of traveling up them
- Fixed a bug that caused Doomfist’s Rocket Punch to deal wall impact damage to Mercy if she used Valkyrie
- Fixed a bug that caused Doomfist’s Rocket Punch to activate before intended if he was near Mei’s Ice Wall
- Fixed a bug that sometimes caused Doomfist to fall through the ground if he used Seismic Slam on inclines
- Fixed an issue that canceled Doomfist’s Seismic Slam when it was unable to reach the targeted location
- [PC] Fixed a bug that caused Junkrat’s RIP-Tire camera perspective to linger on the target after detonating
- [PC] Fixed a bug that caused Junkrat’s RIP-Tire to be silent to enemies while traveling on rooftops or when airborne
- Fixed a bug that sometimes caused Snowball’s antenna to stretch out of proportion when Mei’s Beekeeper skin was equipped
- Fixed a bug that sometimes caused Mercy’s Resurrect “Reviving” message to remain on the targeted player’s screen after the cast was finished
- Fixed a bug that caused players targeted by Mercy’s Resurrect to no longer see their Respawn timer if her cast was interrupted by an enemy
- Fixed a bug that caused players targeted by Mercy’s Resurrect to no longer see their Respawn timer if her cast was interrupted by an enemy
- Fixed a bug that prevented players from using Moira’s Biotic Orb if she used Fade or died while using Biotic Orb
- Fixed an issue that caused Moira’s “Ultimate almost ready” voiceline to sometimes play when her Coalescence was fully charged
- Fixed a bug that caused Reinhardt’s Charge to knock back enemies instead of pinning them
- Fixed a bug that caused the visual effects of Sombra’s EMP to display when the ability was interrupted by an enemy player
- Fixed a bug that caused Sombra to face the incorrect direction after she teleported with Translocator
- Fixed a bug that sometimes caused Torbjörn’s turrets to not fully heal when he used Molton Core
- Fixed a bug that prevented Carbon Zenyatta’s in-game portrait from displaying the correct color
Maps
- Fixed a bug on Eichenwalde that caused the “Checkpoint Reached” voiceline to play when the payload reached its final destination
- Fixed a bug that allowed Reaper to Shadow Step to unintended locations on Horizon Lunar Colony
Business
Armored Core 6: Fires of Rubicon Winning in United Kingdom


FromSoftware title ‘Armored Core 6: Fires of Rubicon’, which is published by Bandai Namco, has laid claim to the top spot of the boxed charts in the United Kingdom this week following it’s August 25th release.
Armored Core 6’s debut pushed Mario Kart 8 Deluxe to the second overall spot in news that video game journalists have been covering extensively.
According to GamesIndustry.biz, Bandai Namco believes that ‘Armored Core 6: Fires of Rubicon’ is a “big step up in the franchise’ and communicated their hopes that it would surpass previous Armored Core games following the increased popularity in the game developers work on Elden Ring.
The United Kingdom charts also saw The Legend of Zelda: Tears of the Kingdom move back to the 3rd spot, and FIFA 23 holding the 4th spot.
The biggest rise was from Lego Star Wars: The Skywalker Saga, which jumped back in the top top from it’s previous 24th spot to land in 6th with a 146% increase in sales. That game, along with Hogwarts Legacy, is currently a part of a Playstation 5 bundle.
The Witcher 3: Wild Hunt Game of the Year edition entered the Top Ten this week with an appearance in the 9th spot.
The news wasn’t so good for The Texas Chainsaw Massacre which saw a debut in the 13th spot last week but has now dropped to 37th following a 43% decrease in sales week-on-week, despite it’s initial push on every video game streaming platform following it’s heavily hyped arrival.
Here is a breakdown from the United Kingdom Boxed Top Ten for the week ending on August 26th, via GamesIndustry.biz.
Last Week | This Week | Title |
---|---|---|
New Entry | 1 | Armored Core VI: Fires Of Rubicon |
1 | 2 | Mario Kart 8 Deluxe |
4 | 3 | The Legend of Zelda: Tears of the Kingdom |
3 | 4 | FIFA 23 |
9 | 5 | Hogwarts Legacy |
24 | 6 | Lego Star Wars: The Skywalker Saga |
5 | 7 | Mortal Kombat 11 Ultimate |
7 | 8 | Minecraft (Nintendo Switch) |
12 | 9 | The Witcher III: Wild Hunt GOTY Edition |
2 | 10 | Grand Theft Auto V |
Business
Scriptic Raises $6 Million in Additional Seed Funding


Interactive drama developer and BAFTA-nominated studio Scriptic has raised a total $6.2 million in additional seed funding, including $500,000 from the Sony Innovation Fund, bringing the total seed investments to $8.7 million.
The funding will be deployed to continue going towards the expansion of its mobile narrative offerings, and the studio aims to provide its generative AI developer tools to more writers and storytellers.
“It’s a huge honor to have Sony Innovation Fund join our roster of stellar investors, and we’re thrilled that they share our vision for the future of interactive media and storytelling,” Scriptic CEO Nihal Tharoor said, according to GamesIndustry.biz.
This marks another example of studios who find Angel Investors and find VC investors to fund their initiatives, and those deals making waves in the gaming industry.
Game News
Xbox Scheduled to Release Baldur’s Gate 3 Later This Year


Following news earlier this year that Larian Studios cited technical issues developing the port, there is now official confirmation that Baldur’s Gate 3 will be launching on Xbox Series X|S consoles this year.
Larian Studios CEO Swen Vincke officially announced the update on social media following a meeting with Xbox head Phil Spencer.
“We’ve found a solution that allows us to bring Baldur’s Gate 3 to Xbox players this year still, something we’ve been working towards for quite some time,” Vincke said in the announcement. “All improvements will be there, with split-screen coop on Series X.”
The Xbox Series S console version of the RPG will not feature split-screen coop, a disappointing part of the update, but Baldur’s Gate 3 will have cross-save progression functionality between Steam and Xbox Series consoles.
Stay tuned here or other prominent video game journalists for more information on Baldur’s Gate heading to Xbox in 2023.
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