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No Man’s Sky NEXT Update Details

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No Man’s Sky NEXT Update is on the horizon and it looks like there is a lot on the docket as the game looks to continue moving forward almost 2 years after it’s original release.

The update is expected to drop at 2pm GMT on July 24th, and thanks to a post by Hello Games founder Sean Murray on the PlayStation blog, we have a slew of information on what’s coming.

The new multiplayer mode features:

 

  • Team up with a small group of friends to explore the universe together, or joined with random travelers online
  • Help friends stay alive, or prey on others to survive
  • Build shelter or complex colonies together to share with your team
  • Fight as a pirate or a wingman in epic space battles with friends and enemies
  • Race exocraft across weird alien terrains, creating race tracks and trails to share online

Extensive Visual Overhaul

  • Play in third or first person, both on-foot and in ship
  • Gaze on planetary rings and improved space visuals that make space more beautiful than ever
  • Explore dramatically improved planetary terrain generation, ground textures, water and clouds that bring the environment to life
  • Enjoy significantly more detail added to ships, NPCs and buildings

The graphical rework also touches on under-the-hood technical things like shadows and draw-distance to further increase the game’s planet-sized sense of scale. While the new third person perspective will make it easier to keep a handle on your surroundings when you’ve building and adventuring in a group.

Unlimited Base Building

  • Build bases anywhere on any planet, with hundreds of new base parts added to the game
  • Create bigger and better bases than ever before, with dramatically increased base building complexity and size limits
  • Architect and own multiple bases

Command Freighters

  • Assemble and upgrade a fleet of frigates and command them from the bridge of your freighter
  • Send your fleet out to into the universe or deploy them to help you as you explore a specific system
  • Build a truly custom capital ship with improved freighter base building
  • Invite your friends aboard and take on challenging multiplayer missions from the Galactic Commission Station on your bridge

 

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Microsoft Bringing Four Games to Rival Consoles

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Microsoft has responded to recent reports that there will be changes to it’s first-party strategy and has confirmed that four game titles will be released on rival consoles.

More specifically, Xbox head Phil Spencer said that ‘Starfield’ and ‘Indiana Jones’ will not be among the four titles heading to other platforms. Both games had a number of candidate platforms, per reports, adding that this is “not a change to our fundamental exclusive strategy.”

“We don’t damage Xbox and we can grow our business using what other platforms have to help us with that,” Spencer said, according to GamesIndustry.biz.  “Looking forward, I think there is an interesting story for us of introducing Xbox franchises to players on other platforms to get them more interested in Xbox. We think there’s a good brand value for Xbox there.”

Xbox president Sarah Bond announced that Activision Blizzard games would begin to be added into Game Pass offerings, starting with Diablo 4, which will be added on March 28th.

Additionally, Bond said that Microsoft is still working on hardware for the future and that their focus regarding the future is “delivering the largest technical leap you will ever have seen in a hardware generation.”

 

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Sega’s Revenue See Rise to $27 Billion

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Sega Sammy has released its financial report for the nine-month period that officially concluded on December 31st, 2023, and that report that demonstrated a rise in overall sales and profit despite a decrease in sales for Sega’s new titles.

That decline was offset by growth in pachislot and pachinko machines, however Sega had lowered its sales forecasts for the full financial year.

Here is a breakdown, courtesy of GamesIndustry.biz.

  • Net sales: ¥349.9 billion ($2.3 billion, up 28.7% year-on-year)
  • Operating income: ¥54.4 billion ($364 million, up 42.4% year-on-year)
  • Ordinary income: ¥57.2 billion ($383 million, up 42.7% year-on-year)
  • Net sales were up 130.3% to ¥120.2 billion ($805 million) in this segment
  • Ordinary income increased by 521.3% at ¥45.7 billion ($306 million).
  • Entertainment Contents segment, which includes video games, net sales were up 4.2% at ¥219.3 billion
  • Profit decreased by 52.5% to ¥19.7 billion ($131.8 million) as a result of weak game sales

You can read a breakdown of the entire report at GamesIndustry.biz here.

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CVC Capital Partners, Haveli Investments Acquire Jagex

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CVC Capital Partners and Haveli Investments have reached an agreement to acquire RuneScape developer Jagex from Carlyle Group, according to Sky News.

While financial terms of the acquisition were not disclosed publicly, the Sky News report indicates that CVC was planning to spend £900 million on the purchase of Jagex.

Luxembourg-based CVC Capital Partners is one of the world’s largest private equity firms and Austin-based Haveli Investments is an established games investor.

CVC Capital Partners has previously backed Dead by Daylight creator Behaviour Interactive, London-based Predecessor developer Omeda Studios, and Tel Aviv-based Match Masters studio Candivore.

Jagex has more than 700 staff worldwide, and is best known for its RuneScape franchise and is currently working on the PC and console launch of Scum by Gamepires sometimes in 2024.

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