Connect with us

News

Latest PUBG PC Update Out Now

Published

on

A new update for PUBG has been rolled out in the aftermath of a disastrous anti-cheat patch that wreaked havoc on the game was recently rolled out, and back.

PC 1.0 update 7 adds emotes, achievements, and more. PUBG on Xbox One received a separate update that added Game DVR support and introduced additional starting areas.

Here are the patch notes:

PUBG PC 1.0 Update 7 Patch Notes

Client Optimization

  • Improved real-time response by reducing input lag
  • Mitigated the frame drop issue caused by the map loading process
  • Reduced burden on GPU by optimizing buildings in Erangel
  • Optimized the beginning and the end of effects
  • Optimized vehicle physics when driving under a certain speed

Server Optimization

  • Optimized server network performance
  • Optimized vehicle physics when driving under a certain speed

Lobby

  • Added PUBG friends list
    • Up to 50 people can be added as PUBG friends
    • Players with PUBG accounts can search and add friends freely regardless of the platform they are using (including Steam, Mail.ru and DMM)
      • Friend list is a one-way follower concept, not a mutual acceptance between players
      • PUBG friends list is independent of the Steam friends list. You don’t have to be friends on Steam to be friends in PUBG
    • Up to 30 players you were recently in a team with will be shown on RECENT
  • Added main menu voice chat
    • You can chat with the players in your team while still in the main menu
    • When using the voice chat, a speaker icon will be displayed on the right of the player’s name
  • *Removed the function of being able to invite a player from their career screen due to a technical issue

World

  • Made holes in the ceiling and floor of some high buildings, so that it is easier to move between different levels, to improve the gameplay experience on Miramar

Gameplay

  • Added 37 achievements on Steam
  • Added emote system
    • 12 default emotes will be provided now, and more emotes will be added in the future
    • While holding the emote menu key (default is ~), emote can be activated by left-clicking the emote or hot key of emote you want to use
  • Fixed the blue blood effect being more visible than the red blood effect when player gets shot
  • Added material for crops, rubber, cloth, paper and cactus
    • When shooting or attacking with a melee weapon, the right effect for each material will be displayed
  • Changed the gun scope view to be more realistic
    • Expanded the field of view through the scope
    • Added a parallax effect when moving weapons fast
    • Added color, vignetting (darker edges), chromatic aberration (color difference caused by light refraction) and distortion effect on the edge of scopes
  • *Player can no longer lean while jumping
  • *Increased the radius of explosion effect considering the actual effective radius

UX/UI

  • Redesigned the 9 vehicle status icons to work better with 4K resolution
  • Replaced the red cross icon with a red tire icon for a broken tire

Sound

  • Added a hit sound effect for crops, rubber, cloth, paper and cactus material
  • *Removed ambient noise and lowered the overall volume
  • *Implemented the Doppler effect for the airplane engine sound – the pitch of the airplane engine sound is now different depending on the distance and the direction of movement of the airplane

Bug Fixes

  • Fixed a square-shaped border on the sea that could be seen when flying in the airplane
  • Fixed an issue where a player could die instantly when vaulting and climbing
  • Improved problems where characters would get stuck or die during vaulting, and be able to look through walls.
  • Fixed some incorrect UI and in-game text
  • Improved problematic character animation where the character would move abnormally if multiple actions were performed in sequence
  • Fixed abnormal appearance of some clothes, such as costumes overlapping or missing
  • Adjusted the locations of items that would spawn in places that players cannot reach
  • Fixed an issue where the mouse sensitivity option could not be set to 59
  • Fixed an issue that allowed a character to crawl quickly through a certain combination of controls
  • Fixed the issue of overlapping footstep sounds in FPP mode
  • Improved an issue where three-wheeled motorbikes would suddenly flip whenever the server performance deteriorated
  • Fixed an issue where a player would have a slower falling speed when switching seats on a three-wheeled motorcycle mid-air
  • Fixed an issue where underwater bullet penetration effect was not being applied sometimes
  • Fixed an issue where a player was unable to cancel fueling up a vehicle, even though cancel was clicked
  • Fixed an issue where throwables that had already exploded mid-air would still make a popping sounds on the ground
  • Fixed an issue where sometimes a downed player was able to drive a vehicle
  • Fixed an issue where after reconnecting a vehicle was intermittently invisible or the character and camera were misaligned
  • Fixed an issue where the character of a player with a new account would not show up in the main menu when forming a team
  • Fixed an issue where the shadow of a character was too sharp regardless of the distance
  • Fixed an issue where when jumping out of the airplane, the character fell to a fixed position, no matter the flying direction
  • Fixed an issue where when player tried to ADS with scope attached weapon, some of the scope exterior parts were shown late
  • Fixed an issue where the adjusted zoom level in 8x scope reset after swapping to your other weapon(s)
  • Fixed an issue where the item quantity adjustment popup window displays automatically when picking up/discarding items from the Inventory screen
  • Fixed an issue where sometimes the lung capacity gauge was not in sync between being in the water and out of water
  • *Mitigated an issue where when exiting the parachute mode, player could take excessive fall damage
  • *Fixed an issue where the relaxed state gun animation was not shown properly
Comments

Business

Patreon Hires Twitch’s Adiya Taylor as New Corporate Communications Lead

Published

on

twitch news

Content creation platform Patreon has officially tabbed Adiya Taylor as their new corporate communications lead, effective in February, according to an official announcement.

Taylor worked for Amazon’s video game streaming platform Twitch for three years in a variety of roles, most recently serving as the company’s senior monetization communications manager prior to her departure.

Taylor’s hiring comes after Patreon brought on Brielle Villablanca as Vice President of communications and creator advocacy back in November 2023.

“I’m thrilled to begin crafting and implementing a communications strategy around policy, trust and safety, product and more,” Taylor said during an official post on the networking platform LinkedIn, adding that she believes Patreon is a “true advocate” for creators.

“I’m looking forward to more storytelling around how we’re fostering fandom so that creators own long-lasting businesses built around their artistry,” Taylor added.

Continue Reading

Business

Microsoft Bringing Four Games to Rival Consoles

Published

on

microsoft

Microsoft has responded to recent reports that there will be changes to it’s first-party strategy and has confirmed that four game titles will be released on rival consoles.

More specifically, Xbox head Phil Spencer said that ‘Starfield’ and ‘Indiana Jones’ will not be among the four titles heading to other platforms. Both games had a number of candidate platforms, per reports, adding that this is “not a change to our fundamental exclusive strategy.”

“We don’t damage Xbox and we can grow our business using what other platforms have to help us with that,” Spencer said, according to GamesIndustry.biz.  “Looking forward, I think there is an interesting story for us of introducing Xbox franchises to players on other platforms to get them more interested in Xbox. We think there’s a good brand value for Xbox there.”

Xbox president Sarah Bond announced that Activision Blizzard games would begin to be added into Game Pass offerings, starting with Diablo 4, which will be added on March 28th.

Additionally, Bond said that Microsoft is still working on hardware for the future and that their focus regarding the future is “delivering the largest technical leap you will ever have seen in a hardware generation.”

 

Continue Reading

Business

Sega’s Revenue See Rise to $27 Billion

Published

on

Sega

Sega Sammy has released its financial report for the nine-month period that officially concluded on December 31st, 2023, and that report that demonstrated a rise in overall sales and profit despite a decrease in sales for Sega’s new titles.

That decline was offset by growth in pachislot and pachinko machines, however Sega had lowered its sales forecasts for the full financial year.

Here is a breakdown, courtesy of GamesIndustry.biz.

  • Net sales: ¥349.9 billion ($2.3 billion, up 28.7% year-on-year)
  • Operating income: ¥54.4 billion ($364 million, up 42.4% year-on-year)
  • Ordinary income: ¥57.2 billion ($383 million, up 42.7% year-on-year)
  • Net sales were up 130.3% to ¥120.2 billion ($805 million) in this segment
  • Ordinary income increased by 521.3% at ¥45.7 billion ($306 million).
  • Entertainment Contents segment, which includes video games, net sales were up 4.2% at ¥219.3 billion
  • Profit decreased by 52.5% to ¥19.7 billion ($131.8 million) as a result of weak game sales

You can read a breakdown of the entire report at GamesIndustry.biz here.

Continue Reading

Trending