News
Latest PUBG PC Update Out Now
A new update for PUBG has been rolled out in the aftermath of a disastrous anti-cheat patch that wreaked havoc on the game was recently rolled out, and back.
PC 1.0 update 7 adds emotes, achievements, and more. PUBG on Xbox One received a separate update that added Game DVR support and introduced additional starting areas.
Here are the patch notes:
PUBG PC 1.0 Update 7 Patch Notes
Client Optimization
- Improved real-time response by reducing input lag
- Mitigated the frame drop issue caused by the map loading process
- Reduced burden on GPU by optimizing buildings in Erangel
- Optimized the beginning and the end of effects
- Optimized vehicle physics when driving under a certain speed
Server Optimization
- Optimized server network performance
- Optimized vehicle physics when driving under a certain speed
Lobby
- Added PUBG friends list
- Up to 50 people can be added as PUBG friends
- Players with PUBG accounts can search and add friends freely regardless of the platform they are using (including Steam, Mail.ru and DMM)
- Friend list is a one-way follower concept, not a mutual acceptance between players
- PUBG friends list is independent of the Steam friends list. You don’t have to be friends on Steam to be friends in PUBG
- Up to 30 players you were recently in a team with will be shown on RECENT
- Added main menu voice chat
- You can chat with the players in your team while still in the main menu
- When using the voice chat, a speaker icon will be displayed on the right of the player’s name
- *Removed the function of being able to invite a player from their career screen due to a technical issue
World
- Made holes in the ceiling and floor of some high buildings, so that it is easier to move between different levels, to improve the gameplay experience on Miramar
Gameplay
- Added 37 achievements on Steam
- Added emote system
- 12 default emotes will be provided now, and more emotes will be added in the future
- While holding the emote menu key (default is ~), emote can be activated by left-clicking the emote or hot key of emote you want to use
- Fixed the blue blood effect being more visible than the red blood effect when player gets shot
- Added material for crops, rubber, cloth, paper and cactus
- When shooting or attacking with a melee weapon, the right effect for each material will be displayed
- Changed the gun scope view to be more realistic
- Expanded the field of view through the scope
- Added a parallax effect when moving weapons fast
- Added color, vignetting (darker edges), chromatic aberration (color difference caused by light refraction) and distortion effect on the edge of scopes
- *Player can no longer lean while jumping
- *Increased the radius of explosion effect considering the actual effective radius
UX/UI
- Redesigned the 9 vehicle status icons to work better with 4K resolution
- Replaced the red cross icon with a red tire icon for a broken tire
Sound
- Added a hit sound effect for crops, rubber, cloth, paper and cactus material
- *Removed ambient noise and lowered the overall volume
- *Implemented the Doppler effect for the airplane engine sound – the pitch of the airplane engine sound is now different depending on the distance and the direction of movement of the airplane
Bug Fixes
- Fixed a square-shaped border on the sea that could be seen when flying in the airplane
- Fixed an issue where a player could die instantly when vaulting and climbing
- Improved problems where characters would get stuck or die during vaulting, and be able to look through walls.
- Fixed some incorrect UI and in-game text
- Improved problematic character animation where the character would move abnormally if multiple actions were performed in sequence
- Fixed abnormal appearance of some clothes, such as costumes overlapping or missing
- Adjusted the locations of items that would spawn in places that players cannot reach
- Fixed an issue where the mouse sensitivity option could not be set to 59
- Fixed an issue that allowed a character to crawl quickly through a certain combination of controls
- Fixed the issue of overlapping footstep sounds in FPP mode
- Improved an issue where three-wheeled motorbikes would suddenly flip whenever the server performance deteriorated
- Fixed an issue where a player would have a slower falling speed when switching seats on a three-wheeled motorcycle mid-air
- Fixed an issue where underwater bullet penetration effect was not being applied sometimes
- Fixed an issue where a player was unable to cancel fueling up a vehicle, even though cancel was clicked
- Fixed an issue where throwables that had already exploded mid-air would still make a popping sounds on the ground
- Fixed an issue where sometimes a downed player was able to drive a vehicle
- Fixed an issue where after reconnecting a vehicle was intermittently invisible or the character and camera were misaligned
- Fixed an issue where the character of a player with a new account would not show up in the main menu when forming a team
- Fixed an issue where the shadow of a character was too sharp regardless of the distance
- Fixed an issue where when jumping out of the airplane, the character fell to a fixed position, no matter the flying direction
- Fixed an issue where when player tried to ADS with scope attached weapon, some of the scope exterior parts were shown late
- Fixed an issue where the adjusted zoom level in 8x scope reset after swapping to your other weapon(s)
- Fixed an issue where the item quantity adjustment popup window displays automatically when picking up/discarding items from the Inventory screen
- Fixed an issue where sometimes the lung capacity gauge was not in sync between being in the water and out of water
- *Mitigated an issue where when exiting the parachute mode, player could take excessive fall damage
- *Fixed an issue where the relaxed state gun animation was not shown properly
Console
Microsoft Unveils Xbox Developer Sustainability Toolkit


Xbox has officially unveiled the Xbox Developer Sustainability Toolkit which is aimed to help creators reduce energy consumption and measure carbon emissions during game development processes.
The Xbox Developer Sustainability ToolKit includes resources that include:
- Power Monitor tools
- Certification reports
- Power consumption dashboards
- Best practices
Ubisoft and 343 Industries were named as early users of the Xbox Developer Sustainability ToolKit with 343 Industries able to reduce energy use by 15% without impacting the player experience at all.
Ubisoft and Xbox are co-developing an energy-efficient eco-mode for users.
You can check out the full report right here.
Business
Epic Games Store Hits $820 Million in Player Spending During 2022


Epic Games has officially released financial data related to it’s growing marketplace on PC, showing that $820 million was spent on the Epic Games Store during the 2022 year, and promised support for third-party subscription services and new ‘content hubs’ to help companies promote their titles.
According to the data:
The numbers
- Total users of Epic Games Store PC: 230 million (up 19% year-on-year)
- Epic cross-platform accounts: 732 million
- Daily active users peak: 34.3 million
- Monthly active users: 68 million (up 10%)
- Total spending, incl. Epic’s games: $820 million (down 2%)
- Spending on third-party games: $355 million (up 18%)
- Free games claimed: 700 million
- Number of new PC releases: 626
- Total library of PC games: 1,548 (up 68%)
Epic Games stated on it’s blog that more PC games launched during the 2022 year than in any year prior.
Fortnite, Grand Theft Auto 5, Rocket League, Genshin Impact, and Tiny Tina’s Wonderlands were among the most popular titles related to player engagement and player spending, and Epic Games looks to deepen their focus in 2023 as they aim to improve the store launcher’s performance.
Epic Games also aims to add support for subscription services from third-party publishers and live service products by the end of the 2023 year, adding that they are also working on ‘content hubs’ which will be separate from product pages and will enable publishers to “share information with users in a robust editorial format.”
Business
California Judge Dismisses Gamers Lawsuit Filed Against Microsoft


A federal judge in San Francisco has ruled that the group of 10 plaintiffs “[lacked] allegations” in their lawsuit filed last year that claimed Microsoft’s ownerships of Activision Blizzard would harm consumers and competition in the video games market, according to a filing shared by Reuters.
While US District Judge Jacqueline Corley dismissed the case, she also gave the plaintiffs 20 days to refine their lawsuit and resubmit it, and the group’s lawyer, Joseph Saveri, said that there are plans to officially submit an amended lawsuit with “additional factual detail” that will address the judge’s concerns.
It marks a victory for Microsoft, but their battles are far from over as they still face a hearing over the Federal Trade Commission’s legal complaint, which is currently slated to take place in August of this year.
Microsoft and Activision Blizzard originally expected the transaction to be complete by June 30, 2023.
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