News
Fortnite Patch Addresses Trap Nerf, Changes to Jetpacks, Shotguns
A new patch released by Epic Games for Fortnite aims to address the trap nerf issues, as well as make changes to both jetpacks and shotguns.
Bounce Traps are also making their triumphant return.
Here are the official patch notes:
General:
One of our goals for Fortnite is to have a number of ways to play the game and be successful. We’ve identified some strategies that are overly dominant and we’ll be making some adjustments today. Going forward we’ll continue to monitor how we can best support that gameplay variety.
Here are some of the immediate changes coming today!
Shotguns
For a while we felt that Shotguns promoted healthy close quarter gameplay, however with the recent equip time changes, Shotguns are being used more often than we like. It’s something we’ve been keeping an eye on, but broadly speaking we feel Shotguns are a little too strong in their current state. As a result, we’re making these adjustments:
- Pump Shotgun
- Headshot multiplier reduced from 2.5 to 2.0
- Damage reduced from 90/95 to 80/85
- Tactical Shotgun
- Headshot multiplier reduced from 2.5 to 2.0
Shotgun consistency across the board is also something we’re looking into and aim to improve. We want to make it more apparent when you hit or miss a shot. In addition to that, making sure the accuracy is more consistent and improving other odd behaviors with the weapon is a top priority. We’ve identified a number of issues that we’re currently working on solving in the near future.
Traps
We made a large change to traps a few weeks ago to test decreasing damage from 125 to 75. This was done in an effort to better understand the impact traps have throughout a match. The change sparked a great deal of excellent discussion about traps and we are going to lean more into improving their effectiveness. We want this to add more ways for you to be potent in combat. Here’s the change:
- Trap Damage increased from 75 to 150
Jetpack
The Jetpack was introduced as a Limited Time Item. You can learn more on the goals of Limited Time Items as a concept in this post.
We will be vaulting the Jetpack at 8am on Monday, June 11. Get in your last matches before then! We may bring back the Jetpack at a future date with some improvements and new changes.
Weapon + Items
- Bouncer trap added.
- Rare trap.
- Drops in stacks of 3 in Treasure Chests, Supply Drops, Supply Llamas or floor loot.
- Can be placed on floors and walls.
- Provides a jump boost upward or in a direction.
Building Adjustments
We are making the following changes to address a few top concerns, including: Rocket Launcher and Grenade Launcher dominance in the late game, Minigun effectiveness, and overall resource availability. We will be closely monitoring these changes when they are live to assess the impact and re-adjust as necessary.
- Supply Llama
- Decreased material stacks from 500 to 200 per resource.
- Explosive Ammo removed.
- Damage fall-off vs. structures removed for Rifles, SMGs, Pistols, and LMGs.
- Floor loot materials adjusted
- Material drop chances in floor loot reduced by 33%.
- Material stack sizes in floor loot reduced by 33%.
- Ammo availability adjusted
- Light Ammo stack sizes increased from 12 to 18.
- Explosive Ammo availability decreased 50%.
- Minigun adjusted
- Accuracy increased by 10%.
- Light Ammo spawn increased from 60 to 90.
- Damage against structures increased from 25 to 30.
- C4 structure explosion radius increased from 400 to 600.
- Teams of 20 Storm Damage per tick adjusted.
- Storm circle 1 damage per tick decreased from 10 to 1.
- Storm circle 2 damage per tick decreased from 10 to 2.
- Storm circle 3 damage per tick decreased from 10 to 4.
- Storm circle 4 damage per tick decreased from 10 to 8.
Save the World
- Diecast Jonesy
- New Commando Hero
- Available in the Event Store Wed, June 6 at 8pm ET.
- Chromium Ramirez
- New Commando Hero
- Available in the Event Store Wed, June 6 at 8pm ET.
Console
Microsoft Unveils Xbox Developer Sustainability Toolkit


Xbox has officially unveiled the Xbox Developer Sustainability Toolkit which is aimed to help creators reduce energy consumption and measure carbon emissions during game development processes.
The Xbox Developer Sustainability ToolKit includes resources that include:
- Power Monitor tools
- Certification reports
- Power consumption dashboards
- Best practices
Ubisoft and 343 Industries were named as early users of the Xbox Developer Sustainability ToolKit with 343 Industries able to reduce energy use by 15% without impacting the player experience at all.
Ubisoft and Xbox are co-developing an energy-efficient eco-mode for users.
You can check out the full report right here.
Business
Epic Games Store Hits $820 Million in Player Spending During 2022


Epic Games has officially released financial data related to it’s growing marketplace on PC, showing that $820 million was spent on the Epic Games Store during the 2022 year, and promised support for third-party subscription services and new ‘content hubs’ to help companies promote their titles.
According to the data:
The numbers
- Total users of Epic Games Store PC: 230 million (up 19% year-on-year)
- Epic cross-platform accounts: 732 million
- Daily active users peak: 34.3 million
- Monthly active users: 68 million (up 10%)
- Total spending, incl. Epic’s games: $820 million (down 2%)
- Spending on third-party games: $355 million (up 18%)
- Free games claimed: 700 million
- Number of new PC releases: 626
- Total library of PC games: 1,548 (up 68%)
Epic Games stated on it’s blog that more PC games launched during the 2022 year than in any year prior.
Fortnite, Grand Theft Auto 5, Rocket League, Genshin Impact, and Tiny Tina’s Wonderlands were among the most popular titles related to player engagement and player spending, and Epic Games looks to deepen their focus in 2023 as they aim to improve the store launcher’s performance.
Epic Games also aims to add support for subscription services from third-party publishers and live service products by the end of the 2023 year, adding that they are also working on ‘content hubs’ which will be separate from product pages and will enable publishers to “share information with users in a robust editorial format.”
Business
California Judge Dismisses Gamers Lawsuit Filed Against Microsoft


A federal judge in San Francisco has ruled that the group of 10 plaintiffs “[lacked] allegations” in their lawsuit filed last year that claimed Microsoft’s ownerships of Activision Blizzard would harm consumers and competition in the video games market, according to a filing shared by Reuters.
While US District Judge Jacqueline Corley dismissed the case, she also gave the plaintiffs 20 days to refine their lawsuit and resubmit it, and the group’s lawyer, Joseph Saveri, said that there are plans to officially submit an amended lawsuit with “additional factual detail” that will address the judge’s concerns.
It marks a victory for Microsoft, but their battles are far from over as they still face a hearing over the Federal Trade Commission’s legal complaint, which is currently slated to take place in August of this year.
Microsoft and Activision Blizzard originally expected the transaction to be complete by June 30, 2023.
-
News5 years ago
Assassin’s Creed Odyssey Patch 1.0.7 Is Here
-
News5 years ago
No Man’s Sky Update 1.55 Is Out
-
News5 years ago
Bungie Outlines Infamy, Gambit Ranking System for Destiny 2: Forsaken
-
News5 years ago
PlayerUnknown’s Battlegrounds Appears on Playstation Store, Out in December
-
News5 years ago
Ghost Recon Wildlands’ Rainbow Six Siege Crossover Mission Now Available
-
News5 years ago
Find the ‘GhostBusters’ Firehouse in Spider-Man
-
News5 years ago
Red Dead Redemption 2 Reveals Characters
-
Mobile5 years ago
Fortnite Leaks Season 6 Skins, Emotes, Backbling