Connect with us

News

Destiny 2 Update Adds Masterworks Weapons, Full Patch Notes

Published

on

Destiny 2 is at it again with another update to try to calm the fires of an angry, frustrated and disappointed fan base.

The update has been released following the latest batch of server maintenance. Bungie has released the full patch notes and details for update 1.1.1.1.

Prometheus Lens, has now been fixed, nerfed due to it’s overwhelming power in PvP, a move that anyone could have seen coming a mile away. Bungie commented on nerfing the gun by saying the weapon was “outputting too much damage too quickly.”

The Faction Rally Token exploit has been resolved and a bug that prevented HDR support from working on PS4 and PS4 Pro has been addressed as well.

The Prestige Leviathan Raid’s Power level requirement has returned to 300 and Bungie has addressed non-DLC owners being locked out of content. Trials of the Nine will be open to all players as long as the map isn’t locked out with the DLC.

Here are the patch noted according to Bungie.

Destiny 2 Update 1.1.1.1 Patch Notes

Activities

Leviathan Raid

  • Brought the Prestige “Leviathan” raid back down to 300 Power, making it accessible to all players, regardless of Curse of Osiris ownership
  • Adjusted Prestige difficulty rewards no longer grant guaranteed 330 Power items
  • Adjusted the difficulty for the normal Calus encounter

Trials of the Nine

  • Players who do not own Curse of Osiris may now access Trials of the Nine when a Destiny 2 launch map is featured

Trophies and Achievements

  • Modified the achievement “The Prestige” and the associated trophy to remove the Nightfall component
    • This may now be completed, regardless of Curse of Osiris ownership, by completing the “Leviathan” raid on Prestige difficulty

General

Miscellaneous

  • Fixed an issue impacting Power level progression from level 289 to 300 for players who do not own Curse of Osiris
  • Fixed an issue that would prompt a Curse of Osiris purchase menu when players were attempting to acquire the Scout Report: Mercury item with insufficient Glimmer
  • Fixed an issue where the word “Nightfall” was not prepended to new Curse of Osiris strikes in the Nightfall Director node
  • Adjusted the functionality of Chest Reward Throttles
    • Players now receive reduced amounts of loot when opening large numbers of chests in quick succession, rather than nothing at all
  • Cayde’s Stash chests now grant rewards via the loot stream to prevent items from disappearing into the ground
  • Fixed an issue where cannons on Mercury were not functioning properly for PC players when they were playing at over 60 fps
  • Fixed an issue that prevented the functionality of HDR settings for PlayStation 4 and PlayStation 4 Pro

Collections

  • Fixed an issue where players with over 84 emblems were unable to see all emblems they owned within the collection screen

User Interface

  • On player inspection, currency display is no longer visible
  • Vendor waypoints are only highlighted when players have enough tokens to earn a reward
  • Fixed an issue where some players could not interact with items when they had full inventory

Faction Rallies

  • Players can no longer loot the same chest multiple times in quick succession for Faction Rally tokens
  • Fixed an issue where Faction Rally tokens were not being removed at the conclusion of the event for some players
  • Faction Rally emblems now display the correct pledge tracker stat
  • Fixed an issue where Faction Rally tokens were being removed from players’ inventories when the players were creating a new character
  • Fixed an issue where some players would not receive a Faction Rally winner discount

Masterworks

  • Legendary weapons can now drop as Masterworks for characters above Power level 250
  • Masterworks provide bonus weapon stats and generate Orbs on multikills

Engrams

  • Legendary and Exotic Engram drop rates have been adjusted down for Public Events, and up for Strike and Crucible playlist activities
  • Reduced the chance of a Legendary engram rewarding multiple Legendary items

Xûr

  • Xûr now sells a three of coins consumable item that increases the drop chance of Exotics
  • Xûr now sells the Fated Engram

Exotics

  • Fixed an issue where Vesper of Radius, the Helm of Saint-14, Graviton Forfeit, and Gemini Jester were dropping with incorrect class mods
  • Fixed an issue where the Prometheus Lens Exotic Trace Rifle was outputting too much damage too quickly
  • Fixed an issue where Exotic weapons from Curse of Osiris were mislabeled within Exotic engrams

Gift Consumables

  • Zavala now sells a Fireteam Gift consumable that provides rewards to the user’s fireteam on strike completion
  • Shaxx now sells a Fireteam Gift consumable that provides rewards to all players at the end of a Crucible activity
  • Tess Everis sells a Fireteam Gift consumable that provides rewards to all players on Strike or Crucible activity completion

Faction Vendors

  • Faction vendors now offer legendary gear for direct purchase with Legendary shards and faction tokens

Crucible

  • Added invisible physics to keep players from hiding in the Red Bay Box on the Pacifica map
  • Adjusted Power Ammo locations on the Eternity map

 

 

Comments

Business

Patreon Hires Twitch’s Adiya Taylor as New Corporate Communications Lead

Published

on

twitch news

Content creation platform Patreon has officially tabbed Adiya Taylor as their new corporate communications lead, effective in February, according to an official announcement.

Taylor worked for Amazon’s video game streaming platform Twitch for three years in a variety of roles, most recently serving as the company’s senior monetization communications manager prior to her departure.

Taylor’s hiring comes after Patreon brought on Brielle Villablanca as Vice President of communications and creator advocacy back in November 2023.

“I’m thrilled to begin crafting and implementing a communications strategy around policy, trust and safety, product and more,” Taylor said during an official post on the networking platform LinkedIn, adding that she believes Patreon is a “true advocate” for creators.

“I’m looking forward to more storytelling around how we’re fostering fandom so that creators own long-lasting businesses built around their artistry,” Taylor added.

Continue Reading

Business

Microsoft Bringing Four Games to Rival Consoles

Published

on

microsoft

Microsoft has responded to recent reports that there will be changes to it’s first-party strategy and has confirmed that four game titles will be released on rival consoles.

More specifically, Xbox head Phil Spencer said that ‘Starfield’ and ‘Indiana Jones’ will not be among the four titles heading to other platforms. Both games had a number of candidate platforms, per reports, adding that this is “not a change to our fundamental exclusive strategy.”

“We don’t damage Xbox and we can grow our business using what other platforms have to help us with that,” Spencer said, according to GamesIndustry.biz.  “Looking forward, I think there is an interesting story for us of introducing Xbox franchises to players on other platforms to get them more interested in Xbox. We think there’s a good brand value for Xbox there.”

Xbox president Sarah Bond announced that Activision Blizzard games would begin to be added into Game Pass offerings, starting with Diablo 4, which will be added on March 28th.

Additionally, Bond said that Microsoft is still working on hardware for the future and that their focus regarding the future is “delivering the largest technical leap you will ever have seen in a hardware generation.”

 

Continue Reading

Business

Sega’s Revenue See Rise to $27 Billion

Published

on

Sega

Sega Sammy has released its financial report for the nine-month period that officially concluded on December 31st, 2023, and that report that demonstrated a rise in overall sales and profit despite a decrease in sales for Sega’s new titles.

That decline was offset by growth in pachislot and pachinko machines, however Sega had lowered its sales forecasts for the full financial year.

Here is a breakdown, courtesy of GamesIndustry.biz.

  • Net sales: ¥349.9 billion ($2.3 billion, up 28.7% year-on-year)
  • Operating income: ¥54.4 billion ($364 million, up 42.4% year-on-year)
  • Ordinary income: ¥57.2 billion ($383 million, up 42.7% year-on-year)
  • Net sales were up 130.3% to ¥120.2 billion ($805 million) in this segment
  • Ordinary income increased by 521.3% at ¥45.7 billion ($306 million).
  • Entertainment Contents segment, which includes video games, net sales were up 4.2% at ¥219.3 billion
  • Profit decreased by 52.5% to ¥19.7 billion ($131.8 million) as a result of weak game sales

You can read a breakdown of the entire report at GamesIndustry.biz here.

Continue Reading

Trending