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Destiny 2 Solstice of Heroes Bringing Armor, Redux Missions, Engrams, More

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Destiny 2 is preparing to launch the Solstice of Heroes begins on July 31st and there are a number of items that gamers can expect to earn when the event goes live.

The event comes on the heels of a recent update, update 1.2.3 which arrived on Tusday, and introduced new bounties, Prestige Raid Lairs, 6v6 Crucible Playlist, among other things.

This time around, Guardians will wear the now-broken ceremonial armor from the day the City was lost to the Red Legion during the Solstice of Heroes event.

Players will reforge the broken gear into “something stronger,” and “meditate on their journey through the Red War.”

Bungie has released the following information on what you can expect:

Destiny 2 – Solstice of Heroes event

New Armor to Upgrade

After you visit the Statue of Heroes, you will receive an uncommon “Scorched” armor set at Power 240. On each armor piece is a series of objectives that you will need to complete to upgrade the armor. Once you have completed the objectives, return to the Statue of Heroes to upgrade to the next set.

After you upgrade your Shattered set, you’ll receive the “Rekindled” set at Power 340 — with a new list of objectives. Once you complete those objectives, your reward is the “Resplendent” Armor Set at Power 400. One final group of objectives to complete, and you’ll unlock the Masterwork version of the armor set.

Each Resplendent Armor Set offers the previous versions as ornaments, so you can pick and choose how each piece looks.

Redux Missions

One of the ways you’ll upgrade your armor during the event is through Redux Missions. Five story missions have been selected and given slight alterations. Each mission can be accessed in the Tower by finding its statue. Here are the five missions for the event:

  • I – Homecoming
  • II – Spark
  • III – Payback
  • IV – 1AU
  • V – Chosen

Moments of Triumph

Many have already begun completing Moments of Triumph, currently being tracked on Bungie.net. The final five Triumphs will become available at the beginning of the Solstice Heroes event, and can be tracked in-game. Triumphs will be tracked by in-game bounties that are obtained at the Statue of Heroes. As you complete and turn in those Bounties, you’ll unlock rewards that can be redeemed at the Statue.

Extras

There’s also the Solstice Engram available from Tess Everis. You can earn three per account by completing the event Milestone on each of your characters. No matter what activity you play in Destiny 2 during Solstice of Heroes, you’ll receive one Solstice Engram in addition to the Bright Engram you earn for leveling up.

Here’s a look at some of the rewards that will drop from the Solstice Engram:

Armor Glows also come from the Solstice Engram. These can be applied to any version of the Solstice of Heroes armor sets, to provide Guardians with an enhanced look. Armor Glows are unlocked permanently, like ornaments, and they shine brightest when your subclass element aligns with the element of the Glow.

 

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Patreon Hires Twitch’s Adiya Taylor as New Corporate Communications Lead

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Content creation platform Patreon has officially tabbed Adiya Taylor as their new corporate communications lead, effective in February, according to an official announcement.

Taylor worked for Amazon’s video game streaming platform Twitch for three years in a variety of roles, most recently serving as the company’s senior monetization communications manager prior to her departure.

Taylor’s hiring comes after Patreon brought on Brielle Villablanca as Vice President of communications and creator advocacy back in November 2023.

“I’m thrilled to begin crafting and implementing a communications strategy around policy, trust and safety, product and more,” Taylor said during an official post on the networking platform LinkedIn, adding that she believes Patreon is a “true advocate” for creators.

“I’m looking forward to more storytelling around how we’re fostering fandom so that creators own long-lasting businesses built around their artistry,” Taylor added.

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Microsoft Bringing Four Games to Rival Consoles

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Microsoft has responded to recent reports that there will be changes to it’s first-party strategy and has confirmed that four game titles will be released on rival consoles.

More specifically, Xbox head Phil Spencer said that ‘Starfield’ and ‘Indiana Jones’ will not be among the four titles heading to other platforms. Both games had a number of candidate platforms, per reports, adding that this is “not a change to our fundamental exclusive strategy.”

“We don’t damage Xbox and we can grow our business using what other platforms have to help us with that,” Spencer said, according to GamesIndustry.biz.  “Looking forward, I think there is an interesting story for us of introducing Xbox franchises to players on other platforms to get them more interested in Xbox. We think there’s a good brand value for Xbox there.”

Xbox president Sarah Bond announced that Activision Blizzard games would begin to be added into Game Pass offerings, starting with Diablo 4, which will be added on March 28th.

Additionally, Bond said that Microsoft is still working on hardware for the future and that their focus regarding the future is “delivering the largest technical leap you will ever have seen in a hardware generation.”

 

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Sega’s Revenue See Rise to $27 Billion

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Sega Sammy has released its financial report for the nine-month period that officially concluded on December 31st, 2023, and that report that demonstrated a rise in overall sales and profit despite a decrease in sales for Sega’s new titles.

That decline was offset by growth in pachislot and pachinko machines, however Sega had lowered its sales forecasts for the full financial year.

Here is a breakdown, courtesy of GamesIndustry.biz.

  • Net sales: ¥349.9 billion ($2.3 billion, up 28.7% year-on-year)
  • Operating income: ¥54.4 billion ($364 million, up 42.4% year-on-year)
  • Ordinary income: ¥57.2 billion ($383 million, up 42.7% year-on-year)
  • Net sales were up 130.3% to ¥120.2 billion ($805 million) in this segment
  • Ordinary income increased by 521.3% at ¥45.7 billion ($306 million).
  • Entertainment Contents segment, which includes video games, net sales were up 4.2% at ¥219.3 billion
  • Profit decreased by 52.5% to ¥19.7 billion ($131.8 million) as a result of weak game sales

You can read a breakdown of the entire report at GamesIndustry.biz here.

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