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Destiny 2: Solstice of Heroes Arrives

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Destiny 2’s event, Solstice of Heroes, has arrived and will present guardians the only way to achieve power level 400 armor, prior to the release of Forsaken in September.

Below is a list of the rewards along with point cost, so guardians have a lot of work cut out for them as they strive to earn the rewards, and they will have until August 28th to participate.

Destiny 2 Moments of Triumph Rewards

  • 125 Points – The Right Choice Ghost Shell
  • 250 Points – Moments of Triumph T-shirt discount code (nets a real-life t-shirt)
  • 300 Points – Comrades in Arms Sparrow
  • 400 Points – Eternally Triumphant Emblem

Bungie has stated other rewards will be available in-game and directly tied to certain activities in the Solstice of Heroes event. The above listed items are the rewards  tied directly to points earned for Triumph completions.

Destiny 2 Moments of Triumph unlocks

  • Bringer of Light – Finish the Red War Campaign – 10 points
  • The Hero We Deserve – Complete any 25 Public Events on Heroic Difficulty during Solstice of Heroes – 10 points
  • I Will Smash You – Defeat 100 Crucible Opponents – 15 points
  • Check Out My Arsenal – Obtain 25 Exotic Weapons and Armor – 15 points
  • Treasure Hunter – Collect all Region Chests – 10 points
  • Adventurous – Complete 20 Unique Adventures – 20 points
  • The Very Best – Reached Vanguard Rank 50 – 20 points
  • Become Legend – Reach Legend in Crucible Valor Ranking – 20 points
  • The Emperor – Defeat Calus in the Leviathan Raid – 20 points
  • Follower of Osiris – Complete the Curse of Osiris Campaign – 10 points
  • Show Me the Way – Obtain Sagira’s Exotic Ghost Shell – 20 points
  • Awaken the Warmind – Complete the Warmind Campaign – 10 points
  • Fleeting Memories – Collect all 45 Latent Memories – 15 points
  • Hive Extermination – Complete Tier 7 in Escalation Protocol – 20 points
  • Prove Your Worth – Complete Eater of Worlds and Spire of Stars Raid Lairs – 20 points
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Destiny 2: Solstice of Heroes Redux Missions

  • I – Homecoming
  • II – Spark
  • III – Payback
  • IV – 1AU
  • V – Chosen
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Microsoft Bringing Four Games to Rival Consoles

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Microsoft has responded to recent reports that there will be changes to it’s first-party strategy and has confirmed that four game titles will be released on rival consoles.

More specifically, Xbox head Phil Spencer said that ‘Starfield’ and ‘Indiana Jones’ will not be among the four titles heading to other platforms. Both games had a number of candidate platforms, per reports, adding that this is “not a change to our fundamental exclusive strategy.”

“We don’t damage Xbox and we can grow our business using what other platforms have to help us with that,” Spencer said, according to GamesIndustry.biz.  “Looking forward, I think there is an interesting story for us of introducing Xbox franchises to players on other platforms to get them more interested in Xbox. We think there’s a good brand value for Xbox there.”

Xbox president Sarah Bond announced that Activision Blizzard games would begin to be added into Game Pass offerings, starting with Diablo 4, which will be added on March 28th.

Additionally, Bond said that Microsoft is still working on hardware for the future and that their focus regarding the future is “delivering the largest technical leap you will ever have seen in a hardware generation.”

 

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Sega’s Revenue See Rise to $27 Billion

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Sega Sammy has released its financial report for the nine-month period that officially concluded on December 31st, 2023, and that report that demonstrated a rise in overall sales and profit despite a decrease in sales for Sega’s new titles.

That decline was offset by growth in pachislot and pachinko machines, however Sega had lowered its sales forecasts for the full financial year.

Here is a breakdown, courtesy of GamesIndustry.biz.

  • Net sales: ¥349.9 billion ($2.3 billion, up 28.7% year-on-year)
  • Operating income: ¥54.4 billion ($364 million, up 42.4% year-on-year)
  • Ordinary income: ¥57.2 billion ($383 million, up 42.7% year-on-year)
  • Net sales were up 130.3% to ¥120.2 billion ($805 million) in this segment
  • Ordinary income increased by 521.3% at ¥45.7 billion ($306 million).
  • Entertainment Contents segment, which includes video games, net sales were up 4.2% at ¥219.3 billion
  • Profit decreased by 52.5% to ¥19.7 billion ($131.8 million) as a result of weak game sales

You can read a breakdown of the entire report at GamesIndustry.biz here.

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CVC Capital Partners, Haveli Investments Acquire Jagex

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CVC Capital Partners and Haveli Investments have reached an agreement to acquire RuneScape developer Jagex from Carlyle Group, according to Sky News.

While financial terms of the acquisition were not disclosed publicly, the Sky News report indicates that CVC was planning to spend £900 million on the purchase of Jagex.

Luxembourg-based CVC Capital Partners is one of the world’s largest private equity firms and Austin-based Haveli Investments is an established games investor.

CVC Capital Partners has previously backed Dead by Daylight creator Behaviour Interactive, London-based Predecessor developer Omeda Studios, and Tel Aviv-based Match Masters studio Candivore.

Jagex has more than 700 staff worldwide, and is best known for its RuneScape franchise and is currently working on the PC and console launch of Scum by Gamepires sometimes in 2024.

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