News
Destiny 2 Servers Back Online To Prep For First Major Patch
Destiny 2 servers are back online and Bungie is releasing details of a brand new major patch that they have set to roll out later on Tuesday.
The first major patch in a series of patches planned for release in the early part of 2018 will bring the game to version 1.1.2. Downtime began at 11 a.m. ET and is expected to last until 3 p.m. ET.
Bungie is off to a good start as maintenance completed ahead of schedule at around 1:35pm EST today.
Here is everything that is being rolled out in the new update, according to Bungie’s patch notes:
Destiny Update 1.1.2 – The one about Armor Masterworks
Armor Masterworks
- Legendary Armor now has a chance to drop as a Masterwork
- Any non-Masterwork armor may be upgraded to Masterwork for five Masterwork Cores and 20 Legendary Shards
- Upgrading to Masterwork may rework the stat of the armor
- Masterwork armor grants 3% damage resistance while players are in a Super state for each Masterwork armor piece equipped
- Masterwork armor can have a different stat package (Heavy, Light, or Restorative) from the base armor piece
- Players may rework Masterwork armor to randomly assign one of the three base packages to the armor, allowing players to reroll the stat packages on their armor piece by piece
- Reworking Masterwork armor requires one Masterwork Core and 10 Legendary Shards
- Like weapons, armor Masterworks have a higher drop rate from Trials of the Nine and raid activities
Raid
- Benedict 99-40 now has a rotating stock of armor and weapons available each week
- To unlock these items for purchase, players must complete the corresponding activity that week
- Raid encounters drop at least one armor or weapon item
- Note: The Castellum and Reactor Escape encounters each drop one Legendary engram per week
- Completing a Prestige version of a raid encounter prior to normal difficulty will drop both Prestige and normal rewards while also locking the weekly rewards for each activity
- The last encounter of raid activities has a chance to drop a new Exotic Ghost, exclusive to the Leviathan
- Raid armor has unique mods that only function within the Leviathan
- Raid mods can be swapped at will for the cost of one raid token
- Existing raid armor already held in inventory will automatically have the option to equip mods
- All raid encounters now have a chance to grant an Exotic reward
Sandbox
- Prometheus Lens
- Flame Refraction perk now generates ammo instead of pulling from reserves
- Increased base damage
- Lucky Pants
- Fixed an issue where the Illegally Modded Holster perk could provide infinite ammo
- Ophideans Aspects
- Fixed an issue where the Cobra Totemic perk did not function properly when using weapons with the Quickdraw perk
- I Am Alive
- Revised perks on the Eater of Worlds Grenade Launcher to include a second trait perk: Moving Target
- Removed the Augmented Drum and High-Velocity Rounds perks
- Fixed an issue where grenade projectiles could remain indefinitely after being hit by Telesto in the Crucible
Activities
- Fixed an issue where warp gates did not always function when players were completing Heroic Mercury adventures
- Revised the description for the Heroic adventure “De-Powered” modifier to correctly state that grenade damage is decreased when the modifier is active
- Revised the description of Heroic Mercury adventures to properly state availability
- Players may play up to three Heroic Mercury adventures on a given day
- Each Heroic adventure may be played once per twice-weekly reset
- Heroic adventures are no longer automatically selected at weekly reset
- Mercury challenges are now available during adventures
- Fixed an issue where new characters created after the release of Curse of Osiris were not receiving the Flashpoint milestone
- Fixed an issue where scannables for Faction Rallies were not properly appearing during Faction Rallies events
- Trials of the Nine now properly shows requirements when the featured map requires Curse of Osiris ownership
- Revised the Lost Sector reward throttle from 10 minutes to 5 minutes
- Fixed an issue where players could no longer progress during the final encounter in the Tree of Probabilities Strike
UI
- Fixed an issue where Ikora would display a waypoint in error
- Players in social spaces receive a notification when their Postmaster Lost and Found is full
- Chest waypoints now properly appear when using Scout Reports on Mercury
- Colorblind settings now apply to elements of the Gauntlet encounter of the “Leviathan” raid
- Armor offered by Brother Vance now displays mod slots when previewed in the vendor inventory
- Fixed an issue where players would see incorrect level-up UI when leveling up alternate characters from levels 21 through 25
- Auto Rifles now correctly display perks when players are previewing weapons within the Vault
- Adjusted the display order of gear sockets (mods, shaders, etc.) in the Item Details screen to be more consistent
- Increased the dismantle timer for Masterwork Cores
- Masterwork Weapons and Armor now display a gold border when being viewed in the Postmaster Lost and Found
- Crucible players will be properly notified when Power Ammo is acquired from the Cave area of Radiant Cliffs
Rewards
- Reduced the amount of XP required to earn an Illuminated Engram from 160k to 120k
- The Crossroads emblem correctly displays within Collections for players who have earned the emblem
- Character models no longer flinch when spawning in to social spaces with spawn effects equipped
- Updated the names of spawn effects to properly reflect their in-game appearance
- Gold Spotlight Effect is now the Yellow Spotlight Effect
- Blue Class Sigil Effect is now the Purple Class Sigil Effect
- The New Monarchy helmet ornament icon now displays the correct helmet
- The New Monarchy cloak now displays the correct imagery for female Hunters
- Fixed an issue where the Future War Cult gauntlets would display floating geometry
- Gunsmith engrams correctly grant weapon foundry shaders once again
- Fixed an issue where Three of Coins was not increasing chances for Exotic rewards when players were completing public events on Mercury
- Heroic strike completions now have a greater chance of granting Exotic rewards
- Fixed an issue where Curse of Osiris strikes were not properly granting Clan engrams when featured as a Nightfall activity
- Arcite-99 will now offer Gunsmith Engrams to players who have reached level 20 but have not yet completed the Red War campaign
Misc
- Gleaming Boon of the Vanguard price reduced from 350 to 250 Bright Dust
- Gleaming Boon of the Crucible price reduced from 750 to 600 Bright Dust
- Fixed an issue where Challenges were not appearing within Quickplay
- Fixed an issue where Masterwork Cores and Mod Components were not being forwarded to the Postmaster Lost and Found
- Fixed an issue where Destiny 2 could crash when players were changing emotes quickly
- Fixed an issue where players could not interact with vendors after fast-traveling to a social space
- Fixed an issue where the belt on Lucky Raspberry was not properly attached to the character model
- Fixed an issue where some Sparrow contrails could obstruct player view
- Fixed an issue where the Get Up and Sneaky emotes could not be in the player inventory at the same time
- Cayde now properly acknowledges player accomplishments during Mercury Flashpoint weeks when granting the Flashpoint engram, rather than asking the player about the weather on Io
- Fixed an issue where Zavala would display the wrong text when granting players rewards from the Heroic Strike milestone
Console
Microsoft Unveils Xbox Developer Sustainability Toolkit


Xbox has officially unveiled the Xbox Developer Sustainability Toolkit which is aimed to help creators reduce energy consumption and measure carbon emissions during game development processes.
The Xbox Developer Sustainability ToolKit includes resources that include:
- Power Monitor tools
- Certification reports
- Power consumption dashboards
- Best practices
Ubisoft and 343 Industries were named as early users of the Xbox Developer Sustainability ToolKit with 343 Industries able to reduce energy use by 15% without impacting the player experience at all.
Ubisoft and Xbox are co-developing an energy-efficient eco-mode for users.
You can check out the full report right here.
Business
Epic Games Store Hits $820 Million in Player Spending During 2022


Epic Games has officially released financial data related to it’s growing marketplace on PC, showing that $820 million was spent on the Epic Games Store during the 2022 year, and promised support for third-party subscription services and new ‘content hubs’ to help companies promote their titles.
According to the data:
The numbers
- Total users of Epic Games Store PC: 230 million (up 19% year-on-year)
- Epic cross-platform accounts: 732 million
- Daily active users peak: 34.3 million
- Monthly active users: 68 million (up 10%)
- Total spending, incl. Epic’s games: $820 million (down 2%)
- Spending on third-party games: $355 million (up 18%)
- Free games claimed: 700 million
- Number of new PC releases: 626
- Total library of PC games: 1,548 (up 68%)
Epic Games stated on it’s blog that more PC games launched during the 2022 year than in any year prior.
Fortnite, Grand Theft Auto 5, Rocket League, Genshin Impact, and Tiny Tina’s Wonderlands were among the most popular titles related to player engagement and player spending, and Epic Games looks to deepen their focus in 2023 as they aim to improve the store launcher’s performance.
Epic Games also aims to add support for subscription services from third-party publishers and live service products by the end of the 2023 year, adding that they are also working on ‘content hubs’ which will be separate from product pages and will enable publishers to “share information with users in a robust editorial format.”
Business
California Judge Dismisses Gamers Lawsuit Filed Against Microsoft


A federal judge in San Francisco has ruled that the group of 10 plaintiffs “[lacked] allegations” in their lawsuit filed last year that claimed Microsoft’s ownerships of Activision Blizzard would harm consumers and competition in the video games market, according to a filing shared by Reuters.
While US District Judge Jacqueline Corley dismissed the case, she also gave the plaintiffs 20 days to refine their lawsuit and resubmit it, and the group’s lawyer, Joseph Saveri, said that there are plans to officially submit an amended lawsuit with “additional factual detail” that will address the judge’s concerns.
It marks a victory for Microsoft, but their battles are far from over as they still face a hearing over the Federal Trade Commission’s legal complaint, which is currently slated to take place in August of this year.
Microsoft and Activision Blizzard originally expected the transaction to be complete by June 30, 2023.
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