News
Destiny 2 Sandbox Changes Revealed, Next DLC Leaked
Bungie is putting some serious work in on repairing ‘Destiny 2’ and a recent post shows that the development team is trying everything to win games back.
Many believed the next DLC would be ‘Gods of Mars’ but new product listings on both Amazon and Gamestop showed ‘The Fallen Warmind’ with a price tag of $19.99 and a release date of May 8, 2018.
A leak in the Microsoft store shed more light on what the next DLC will entail
“Destiny 2 Expansion II: Gods of Mars sends your Guardian out to investigate a mysterious signal originating from Mars’s Northern Point, a brand new destination with all new story missions and adventures.
“Rasputin – the last of the ancient Warminds, has been alerted to a dark threat from beyond the Solar System. He has betrayed humanity and plans to construct a powerful weapon capable of detonating the Traveler itself.
“Work alongside Ana Bray, who has emerged from the shadows after being missing for years, and destroy Rasputin before his machinations are realized.”
Bungie also provided details on their upcoming 1.1.4 sandox update, which is due out March 27, and discusses how they’re buffing weapons, abilities, and respawn times to make the PvP experience much better.
Senior crucible designer Kevin Yanes wrote that players have said the PvP tends to feel too slow and complained about the “team-shotting” aspect, something I eluded to in my latest Twitch streams from this weekend.
Bungie is finally acknowledging that they fudged up Crucible and are taking strides to address some of the main issues gamers, such as myself, have with the gameplay.
Bungie are taking the tracker out of Competitive and Trials with the hopes that this will encourage players to communicate more and play for more solo flank attacks instead of sticking in groups for team-shooting.
Pulse Rifles, Scout Rifles, Hand Cannons, Sidearms, SMGs, Linear Fusion Rifles, Shotguns and Sniper Rifles are all having their damage increased in PvE and here are some other tidbits:
- Respawn and Revive were tuned in all game modes
- Player respawn timers for all Quickplay modes have been reduced to 2s.
- Player respawn timers for Survival have been reduced to 7s
- Revive lockout time in Countdown has been reduced to 7s
- Players no longer lose Revive Tokens on death
- Power Ammo respawn timers were adjusted across the board
- Power Ammo respawn timers in Iron Banner have been reduced ~50%
- Power Ammo respawn timers for all Quickplay modes have been reduced ~30%.
- Power Ammo respawn timers in Survival have been reduced ~40%.
- Power Ammo respawn timers in Countdown have been reduced ~25%
- Ammo counts have been adjusted in relation to these timers, and in relation to weapon type.
- In almost all cases weapons either retained the same ammo count or received a buff. Swords and rockets were brought down to stay in line with the rest of the weapon offering.
- Enemy players now drop their Power Ammo on death.
- This brick is now networked to all players regardless of faction. Secure the power ammo to keep it from your foes or steal off your enemy’s ghost, but be quick because these bricks don’t stay in the world forever.
Check out the video below:
Console
Microsoft Unveils Xbox Developer Sustainability Toolkit


Xbox has officially unveiled the Xbox Developer Sustainability Toolkit which is aimed to help creators reduce energy consumption and measure carbon emissions during game development processes.
The Xbox Developer Sustainability ToolKit includes resources that include:
- Power Monitor tools
- Certification reports
- Power consumption dashboards
- Best practices
Ubisoft and 343 Industries were named as early users of the Xbox Developer Sustainability ToolKit with 343 Industries able to reduce energy use by 15% without impacting the player experience at all.
Ubisoft and Xbox are co-developing an energy-efficient eco-mode for users.
You can check out the full report right here.
Business
Epic Games Store Hits $820 Million in Player Spending During 2022


Epic Games has officially released financial data related to it’s growing marketplace on PC, showing that $820 million was spent on the Epic Games Store during the 2022 year, and promised support for third-party subscription services and new ‘content hubs’ to help companies promote their titles.
According to the data:
The numbers
- Total users of Epic Games Store PC: 230 million (up 19% year-on-year)
- Epic cross-platform accounts: 732 million
- Daily active users peak: 34.3 million
- Monthly active users: 68 million (up 10%)
- Total spending, incl. Epic’s games: $820 million (down 2%)
- Spending on third-party games: $355 million (up 18%)
- Free games claimed: 700 million
- Number of new PC releases: 626
- Total library of PC games: 1,548 (up 68%)
Epic Games stated on it’s blog that more PC games launched during the 2022 year than in any year prior.
Fortnite, Grand Theft Auto 5, Rocket League, Genshin Impact, and Tiny Tina’s Wonderlands were among the most popular titles related to player engagement and player spending, and Epic Games looks to deepen their focus in 2023 as they aim to improve the store launcher’s performance.
Epic Games also aims to add support for subscription services from third-party publishers and live service products by the end of the 2023 year, adding that they are also working on ‘content hubs’ which will be separate from product pages and will enable publishers to “share information with users in a robust editorial format.”
Business
California Judge Dismisses Gamers Lawsuit Filed Against Microsoft


A federal judge in San Francisco has ruled that the group of 10 plaintiffs “[lacked] allegations” in their lawsuit filed last year that claimed Microsoft’s ownerships of Activision Blizzard would harm consumers and competition in the video games market, according to a filing shared by Reuters.
While US District Judge Jacqueline Corley dismissed the case, she also gave the plaintiffs 20 days to refine their lawsuit and resubmit it, and the group’s lawyer, Joseph Saveri, said that there are plans to officially submit an amended lawsuit with “additional factual detail” that will address the judge’s concerns.
It marks a victory for Microsoft, but their battles are far from over as they still face a hearing over the Federal Trade Commission’s legal complaint, which is currently slated to take place in August of this year.
Microsoft and Activision Blizzard originally expected the transaction to be complete by June 30, 2023.
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