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Destiny 2: Forsaken Combat, Weapon Customizations Outlined

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Destiny 2: Forsaken is on the horizon and apparently there are some significant changes coming to combat in the highly-anticipated expansion.

Masterworks weapons will see levels that reach all the way to the tenth tier and it will cost 10,000 Glimmer, 27 Legendary Shards and 17 Masterwork Cores to do so. Upon reaching the final tier, players can then choose one of two perks pertaining to PVE and Crucible kill tracking, as well as the option to apply a new mod for 5,000 glimmer.

Additionally, weapons will now drop with random perks, much like in Destiny 1. Thanks to reddit user aussiehalo#1645, you can see more details below:

  • Major Spec (Deals extra damage against powerful enemies)
  • Minor Spec (Deals extra damage against rank-and-file enemies)
  • Radar Tuner (Radar immediately returns when you stop aiming down sights)
  • Targeting Adjuster (This weapon gains better target acquisition)
  • Icarus Grip (Improves accuracy while airborne)
  • Freehand Grip (Increased accuracy and ready speed while firing from the hip)
  • Backup Mag (Increases magazine)
  • Boss Spec (Increases damage against bosses and vehicles)
  • Counterbalance Stock (Reduces recoil deviation for the weapon)
  • Range (Increases the range of your weapon)

Here’s more info on the three Exotics shown during the Destiny Live Stream (h/t mattimoose21).

Ace of Spades [Exotic Hand Cannon]

  • Exotic Perk: Memento Mori (!!)(Grants radar while aiming down sights. Bonus damage after kill reload)
  • Other perk: Firefly
  • Ammo: Primary

Black Talon [Exotic Sword]

  • Exotic Perk – Crow’s Wings (Fire projectiles)
  • Other perks: Heavy Guard, Tireless Blade
  • Ammo: Heavy

Wish-Ender [Exotic Bow]

  • Exotic Perk – Queen’s Wrath (Aiming down sights and fully drawn Guardians will see enemies as silhouette through walls)
  • Ammo: Primary

As far as combat changes, changes are being made to supers to coincide with the global lethality pass, a change that will be applied across the board. Additionally, melee Supers are going back to a two hit mode, Shoulder Charge is going back to a one hit kill, Tether is more reliable and will trigger faster, grenades and throwing knives have been buffed, Stormtrance is more lethal, and the Hand Cannon’s three-tap is back.

Bungie announced another livestream prior to the Expansion’s release on September 4th, but so far, things look to be on the upswing for Destiny.

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Microsoft Unveils Xbox Developer Sustainability Toolkit

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Xbox has officially unveiled the Xbox Developer Sustainability Toolkit which is aimed to help creators reduce energy consumption and measure carbon emissions during game development processes.

The Xbox Developer Sustainability ToolKit includes resources that include:

  • Power Monitor tools
  • Certification reports
  • Power consumption dashboards
  • Best practices

Ubisoft and 343 Industries were named as early users of the Xbox Developer Sustainability ToolKit with 343 Industries able to reduce energy use by 15% without impacting the player experience at all.

Ubisoft and Xbox are co-developing an energy-efficient eco-mode for users.

You can check out the full report right here.

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Epic Games Store Hits $820 Million in Player Spending During 2022

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Epic Games has officially released financial data related to it’s growing marketplace on PC, showing that $820 million was spent on the Epic Games Store during the 2022 year, and promised support for third-party subscription services and new ‘content hubs’ to help companies promote their titles.

According to the data:

The numbers

  • Total users of Epic Games Store PC: 230 million (up 19% year-on-year)
  • Epic cross-platform accounts: 732 million
  • Daily active users peak: 34.3 million
  • Monthly active users: 68 million (up 10%)
  • Total spending, incl. Epic’s games: $820 million (down 2%)
  • Spending on third-party games: $355 million (up 18%)
  • Free games claimed: 700 million
  • Number of new PC releases: 626
  • Total library of PC games: 1,548 (up 68%)

Epic Games stated on it’s blog that more PC games launched during the 2022 year than in any year prior.

Fortnite, Grand Theft Auto 5, Rocket League, Genshin Impact, and Tiny Tina’s Wonderlands were among the most popular titles related to player engagement and player spending, and Epic Games looks to deepen their focus in 2023 as they aim to improve the store launcher’s performance.

Epic Games also aims to add support for subscription services from third-party publishers and live service products by the end of the 2023 year, adding that they are also working on ‘content hubs’ which will be separate from product pages and will enable publishers to “share information with users in a robust editorial format.”

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California Judge Dismisses Gamers Lawsuit Filed Against Microsoft

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A federal judge in San Francisco has ruled that the group of 10 plaintiffs “[lacked] allegations” in their lawsuit filed last year that claimed Microsoft’s ownerships of Activision Blizzard would harm consumers and competition in the video games market, according to a filing shared by Reuters.

While US District Judge Jacqueline Corley dismissed the case, she also gave the plaintiffs 20 days to refine their lawsuit and resubmit it, and the group’s lawyer, Joseph Saveri, said that there are plans to officially submit an amended lawsuit with “additional factual detail” that will address the judge’s concerns.

It marks a victory for Microsoft, but their battles are far from over as they still face a hearing over the Federal Trade Commission’s legal complaint, which is currently slated to take place in August of this year.

Microsoft and Activision Blizzard originally expected the transaction to be complete by June 30, 2023.

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