Destiny 2 is getting another valid opportunity to win back gamers, many of which have left over the past year due to the many, many issues that have popped up since the launch of the game last fall.
Bungie project lead Scott Taylor recently spoke to the Playstation blog about the controversial death of Cayde-6, which was shown during the 2018 E3 cinematic trailer presentation of Destiny 2: Forsaken DLC.
“There wasn’t a single lightning moment where someone unveiled a grand design about killing Cayde,” Taylor said.
”It was much more organic than that and developed from a series of ideas we were trying to explore. We wanted to tell a story with huge stakes, but have those stakes be really personal to the player. We’ve done aliens trying to destroy the universe with the consequences of failure resulting in catastrophe. What if we could get that feeling with something closer to home, and more relatable? That was appealing.”
Taylor went on the discuss the decision process as to where to go next with the game.
“We started discussing what we cared about as Guardians, and it became clear that the Vanguard had really come alive as characters for our fans,” he said. “So each of the expansions over the last year have focused on them: Ikora in Curse of Osiris, Zavala in Warmind and now Cayde in Forsaken.”
Fan reaction was incredible, and something that Bungie expected once the trailer went public.
“Reaction to this has been all over the place across the studio. Some people are mad, sad, frustrated, excited. We think that’s appropriate. It’s a big deal, and we’re taking it seriously.”
You must be logged in to post a comment Login