News
Bungie Outlines Future Plans For Destiny 2 After Community Backlash
Destiny 2 may not receive the same fanfare and love as it’s predecessor, Destiny, and fans have been vocal about some of their frustrations with the game.
Bungie outlined future content plans for Destiny 2, which includes a new tier of weapons, private matches for PvP battles along with announcing better rewards for Strikes, Adventures and Lost Sectors.
Fans have been furious over the lack of action in Destiny 2 and it’s seemingly “hollow” structure that risks making even the most hardcore gamers bored and wandering around with no specific purpose or goal.
The original Destiny required much more grinding and had many more objectives and activities to keep even maxed out players engaged with the game easily.
That hasn’t been the case in Destiny 2 and the game seems limited and capped.
Bungie posted a blog post on Wednesday, explaining some of their plans for the Destiny 2’s future and also addressed some of the backlash from fans.
The Future
Going forward, we plan to continue this dialog as openly and frequently as possible. This will be an ongoing process, but one that we are committed to.
This week we’ll be publishing a new episode of the Bungie Podcast where we will sound off on the current state of Destiny 2, how we think about our communication challenges, and what it takes to update the game in the wild. You’ll be able to listen on both Apple and Android devices.
Thank you for playing, for being passionate about the Destiny 2 experience, and for working with us as we look to continuously improve our game and studio communication.
Here are some of the things Bungie has planned for the future.
- A better emote interface which allows “players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.”
- The XP System: “We already see that the newly adjusted 160K XP per level value means that leveling is too slow for some activities, and we have begun the process of collecting data and recalibrating XP earn rates to improve them as quickly as possible.”
- Prioritizing private matches and ranked PvP for launch in 2018.
- Xur is going to start selling Three of Coins again.
- Xur will be selling an item called Fated Engram that turns into an exotic you don’t currently possess.
- Armor ornaments as a more permanent version of cosmetic customization, allowing players to deck out their characters’ gear without worrying about consuming shaders.
- “Masterwork” weapons which are described as “stat trackers, random, re-rollable stat bonuses, unique item tooltips, and item details screens.”
Some changes will roll out with the Curse of Osiris DLC while others will roll out on December 12th and more in January.
“We know it’s frustrating when there isn’t enough of a dialog with the development team,” the pair wrote. “You have our commitment that we’re going to do a better job going forward.”
“Going forward, Destiny 2’s post-launch game systems, features, and updates are being designed specifically to focus on and support players who want Destiny to be their hobby – the game they return to, and a game where friendships are made,” they wrote. “We want Destiny to be a game that fits into your life, providing you with reasons to log in and play with your friends, clans, and families. We want Destiny to be a world you want to be a part of.”
Console
Microsoft Unveils Xbox Developer Sustainability Toolkit


Xbox has officially unveiled the Xbox Developer Sustainability Toolkit which is aimed to help creators reduce energy consumption and measure carbon emissions during game development processes.
The Xbox Developer Sustainability ToolKit includes resources that include:
- Power Monitor tools
- Certification reports
- Power consumption dashboards
- Best practices
Ubisoft and 343 Industries were named as early users of the Xbox Developer Sustainability ToolKit with 343 Industries able to reduce energy use by 15% without impacting the player experience at all.
Ubisoft and Xbox are co-developing an energy-efficient eco-mode for users.
You can check out the full report right here.
Business
Epic Games Store Hits $820 Million in Player Spending During 2022


Epic Games has officially released financial data related to it’s growing marketplace on PC, showing that $820 million was spent on the Epic Games Store during the 2022 year, and promised support for third-party subscription services and new ‘content hubs’ to help companies promote their titles.
According to the data:
The numbers
- Total users of Epic Games Store PC: 230 million (up 19% year-on-year)
- Epic cross-platform accounts: 732 million
- Daily active users peak: 34.3 million
- Monthly active users: 68 million (up 10%)
- Total spending, incl. Epic’s games: $820 million (down 2%)
- Spending on third-party games: $355 million (up 18%)
- Free games claimed: 700 million
- Number of new PC releases: 626
- Total library of PC games: 1,548 (up 68%)
Epic Games stated on it’s blog that more PC games launched during the 2022 year than in any year prior.
Fortnite, Grand Theft Auto 5, Rocket League, Genshin Impact, and Tiny Tina’s Wonderlands were among the most popular titles related to player engagement and player spending, and Epic Games looks to deepen their focus in 2023 as they aim to improve the store launcher’s performance.
Epic Games also aims to add support for subscription services from third-party publishers and live service products by the end of the 2023 year, adding that they are also working on ‘content hubs’ which will be separate from product pages and will enable publishers to “share information with users in a robust editorial format.”
Business
California Judge Dismisses Gamers Lawsuit Filed Against Microsoft


A federal judge in San Francisco has ruled that the group of 10 plaintiffs “[lacked] allegations” in their lawsuit filed last year that claimed Microsoft’s ownerships of Activision Blizzard would harm consumers and competition in the video games market, according to a filing shared by Reuters.
While US District Judge Jacqueline Corley dismissed the case, she also gave the plaintiffs 20 days to refine their lawsuit and resubmit it, and the group’s lawyer, Joseph Saveri, said that there are plans to officially submit an amended lawsuit with “additional factual detail” that will address the judge’s concerns.
It marks a victory for Microsoft, but their battles are far from over as they still face a hearing over the Federal Trade Commission’s legal complaint, which is currently slated to take place in August of this year.
Microsoft and Activision Blizzard originally expected the transaction to be complete by June 30, 2023.
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