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Blizzard World Now Available On Overwatch PTR

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It was announced earlier this month at BlizzCon and no it is finally here.

Overwatch’s update is now playable on the PTR, which is highlighted by the theme park hybrid map ‘Blizzard World’.

“An amusement park celebrating the universes of Warcraft, StarCraft, and Diablo, Blizzard World is a brand-new hybrid Assault/Escort map,” Blizzard said in their official patch notes.

“Charge the gates of Stormwind, sneak through the Nexus Experience, and guide the payload through areas filled with high ground, flanking routes, and environmental hazards. Grab some Blizzard-inspired snacks at the concession stand along the way!”

Here is the breakdown:

GENERAL:

A.I.

  • An option to “Remove All A.I.” in the custom game lobby can be accessed by Right Click > Remove All Bots

BUG FIXES:

General

  • Fixed an issue that caused the arcade card for Limited Duel and Mystery Duel to not list all currently disabled characters
  • Fixed an issue that prevented certain sound effects from playing when navigating the Options menu with a controller

Heroes

  • Fixed a visual bug that caused Ana’s Biotic Rifle ammo clip to detach when her Captain Amari skin was equipped
  • Fixed a bug that caused Doomfist’s Seismic Slam to create performance drops when repeatedly used with no cooldown
  • Fixed a bug that prevented Mei’s Cryo-freeze from clearing the healing debuff caused by Ana’s Biotic Grenade
  • Fixed a visual bug with Moira’s Biotic Orb that sometimes caused Biotic Grasp’s healing spray effects to display instead
  • Fixed a bug that prevented Moira from being able to pass through enemies when using Fade
  • Fixed a bug that caused Moira’s eyelashes to detach from her face during her Heroic highlight intro
  • Fixed a visual issue with Moira’s Oasis skin that caused her knees to clip through her knee guards while crouched
  • Fixed a bug that caused Reaper’s shotguns to animate incorrectly when discarded on the ground
  • Fixed an issue that prevented highlights captured by Zenyatta players from recording correctly when the Cultist skin was equipped

Maps

  • Fixed a bug that caused a performance drop when players shot at the gold coin piles in the last Defender spawn of Junkertown
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Microsoft Bringing Four Games to Rival Consoles

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Microsoft has responded to recent reports that there will be changes to it’s first-party strategy and has confirmed that four game titles will be released on rival consoles.

More specifically, Xbox head Phil Spencer said that ‘Starfield’ and ‘Indiana Jones’ will not be among the four titles heading to other platforms. Both games had a number of candidate platforms, per reports, adding that this is “not a change to our fundamental exclusive strategy.”

“We don’t damage Xbox and we can grow our business using what other platforms have to help us with that,” Spencer said, according to GamesIndustry.biz.  “Looking forward, I think there is an interesting story for us of introducing Xbox franchises to players on other platforms to get them more interested in Xbox. We think there’s a good brand value for Xbox there.”

Xbox president Sarah Bond announced that Activision Blizzard games would begin to be added into Game Pass offerings, starting with Diablo 4, which will be added on March 28th.

Additionally, Bond said that Microsoft is still working on hardware for the future and that their focus regarding the future is “delivering the largest technical leap you will ever have seen in a hardware generation.”

 

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Sega’s Revenue See Rise to $27 Billion

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Sega

Sega Sammy has released its financial report for the nine-month period that officially concluded on December 31st, 2023, and that report that demonstrated a rise in overall sales and profit despite a decrease in sales for Sega’s new titles.

That decline was offset by growth in pachislot and pachinko machines, however Sega had lowered its sales forecasts for the full financial year.

Here is a breakdown, courtesy of GamesIndustry.biz.

  • Net sales: ¥349.9 billion ($2.3 billion, up 28.7% year-on-year)
  • Operating income: ¥54.4 billion ($364 million, up 42.4% year-on-year)
  • Ordinary income: ¥57.2 billion ($383 million, up 42.7% year-on-year)
  • Net sales were up 130.3% to ¥120.2 billion ($805 million) in this segment
  • Ordinary income increased by 521.3% at ¥45.7 billion ($306 million).
  • Entertainment Contents segment, which includes video games, net sales were up 4.2% at ¥219.3 billion
  • Profit decreased by 52.5% to ¥19.7 billion ($131.8 million) as a result of weak game sales

You can read a breakdown of the entire report at GamesIndustry.biz here.

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CVC Capital Partners, Haveli Investments Acquire Jagex

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Jagex

CVC Capital Partners and Haveli Investments have reached an agreement to acquire RuneScape developer Jagex from Carlyle Group, according to Sky News.

While financial terms of the acquisition were not disclosed publicly, the Sky News report indicates that CVC was planning to spend £900 million on the purchase of Jagex.

Luxembourg-based CVC Capital Partners is one of the world’s largest private equity firms and Austin-based Haveli Investments is an established games investor.

CVC Capital Partners has previously backed Dead by Daylight creator Behaviour Interactive, London-based Predecessor developer Omeda Studios, and Tel Aviv-based Match Masters studio Candivore.

Jagex has more than 700 staff worldwide, and is best known for its RuneScape franchise and is currently working on the PC and console launch of Scum by Gamepires sometimes in 2024.

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