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Nexus Mods Talk Plans To Compensate Modders

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One of the largest mod sites ripe with more than 13 million registered users is about ti implement a system to compensate modders.

Nexus Mods will introduce a donation-type system in 2018 that will reward those who creat useful and popular mods.

The system is fairly straight forward. The compensation will be paid out of a monthly pool initiated by Nexus Mods, at a value between $5,000 and $10,000, and supplemented by user-driven donations.

A points distribution based on the number of unique downloads will determine compensation output.

“The plan is to offer popular games from storefronts like Steam, Humble Bundle or GOG, subscriptions and software licenses for popular software that modders use for their modding or would like to use but can’t afford and even PC hardware, for example, video cards, motherboards, memory and so on and so forth,” Robin Scott, the owner of Nexus Mods said.

“I understand this is going to be contentious for some people, especially in regards to big mods that already have a multitude of unique downloads within the community,” he wrote. “But unfortunately there are restrictions with our stat tracking that will not enable us to, for example, count all downloads from the start of this scheme as having been reset and ‘unique’ from that point on.”

Scott went on to say that modders can accumulate their points month over month, and won’t lose them if the points are spent.

Scott also added that charitable giving options will be included if modders don’t wish to redeem their points for anything which includes giving points to other modders.

This FAQ on the Nexus Mods site explains a lot more in greater detail including how things will work with Bethesda Softworks, and, more specifically, their Creation Club.

“Bethesda have made it very clear over the years that if you force them to give you an answer on a particular issue it’s much easier for them to say ‘no’ than it is to say yes,” Scott stated.

“However, if you simply get on with it and don’t ask them, they don’t need to say ‘no’ or ‘yes’ and they’ll let you know if they have a very serious issue with it.”

“If [Bethesda is] adamant that [mod donations have] to be removed then I will remove it for any Bethesda games we host, as I’m sure you can appreciate getting into a legal fight over this wouldn’t be prudent,” Scott continued, pointing out that Bethesda could change its mind at any point for any reason.

The program will launch sometime in the first quarter of 2018.

 

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Patreon Hires Twitch’s Adiya Taylor as New Corporate Communications Lead

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Content creation platform Patreon has officially tabbed Adiya Taylor as their new corporate communications lead, effective in February, according to an official announcement.

Taylor worked for Amazon’s video game streaming platform Twitch for three years in a variety of roles, most recently serving as the company’s senior monetization communications manager prior to her departure.

Taylor’s hiring comes after Patreon brought on Brielle Villablanca as Vice President of communications and creator advocacy back in November 2023.

“I’m thrilled to begin crafting and implementing a communications strategy around policy, trust and safety, product and more,” Taylor said during an official post on the networking platform LinkedIn, adding that she believes Patreon is a “true advocate” for creators.

“I’m looking forward to more storytelling around how we’re fostering fandom so that creators own long-lasting businesses built around their artistry,” Taylor added.

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Microsoft Bringing Four Games to Rival Consoles

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Microsoft has responded to recent reports that there will be changes to it’s first-party strategy and has confirmed that four game titles will be released on rival consoles.

More specifically, Xbox head Phil Spencer said that ‘Starfield’ and ‘Indiana Jones’ will not be among the four titles heading to other platforms. Both games had a number of candidate platforms, per reports, adding that this is “not a change to our fundamental exclusive strategy.”

“We don’t damage Xbox and we can grow our business using what other platforms have to help us with that,” Spencer said, according to GamesIndustry.biz.  “Looking forward, I think there is an interesting story for us of introducing Xbox franchises to players on other platforms to get them more interested in Xbox. We think there’s a good brand value for Xbox there.”

Xbox president Sarah Bond announced that Activision Blizzard games would begin to be added into Game Pass offerings, starting with Diablo 4, which will be added on March 28th.

Additionally, Bond said that Microsoft is still working on hardware for the future and that their focus regarding the future is “delivering the largest technical leap you will ever have seen in a hardware generation.”

 

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Sega’s Revenue See Rise to $27 Billion

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Sega Sammy has released its financial report for the nine-month period that officially concluded on December 31st, 2023, and that report that demonstrated a rise in overall sales and profit despite a decrease in sales for Sega’s new titles.

That decline was offset by growth in pachislot and pachinko machines, however Sega had lowered its sales forecasts for the full financial year.

Here is a breakdown, courtesy of GamesIndustry.biz.

  • Net sales: ¥349.9 billion ($2.3 billion, up 28.7% year-on-year)
  • Operating income: ¥54.4 billion ($364 million, up 42.4% year-on-year)
  • Ordinary income: ¥57.2 billion ($383 million, up 42.7% year-on-year)
  • Net sales were up 130.3% to ¥120.2 billion ($805 million) in this segment
  • Ordinary income increased by 521.3% at ¥45.7 billion ($306 million).
  • Entertainment Contents segment, which includes video games, net sales were up 4.2% at ¥219.3 billion
  • Profit decreased by 52.5% to ¥19.7 billion ($131.8 million) as a result of weak game sales

You can read a breakdown of the entire report at GamesIndustry.biz here.

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