News
Nexus Mods Talk Plans To Compensate Modders
One of the largest mod sites ripe with more than 13 million registered users is about ti implement a system to compensate modders.
Nexus Mods will introduce a donation-type system in 2018 that will reward those who creat useful and popular mods.
The system is fairly straight forward. The compensation will be paid out of a monthly pool initiated by Nexus Mods, at a value between $5,000 and $10,000, and supplemented by user-driven donations.
A points distribution based on the number of unique downloads will determine compensation output.
“The plan is to offer popular games from storefronts like Steam, Humble Bundle or GOG, subscriptions and software licenses for popular software that modders use for their modding or would like to use but can’t afford and even PC hardware, for example, video cards, motherboards, memory and so on and so forth,” Robin Scott, the owner of Nexus Mods said.
“I understand this is going to be contentious for some people, especially in regards to big mods that already have a multitude of unique downloads within the community,” he wrote. “But unfortunately there are restrictions with our stat tracking that will not enable us to, for example, count all downloads from the start of this scheme as having been reset and ‘unique’ from that point on.”
Scott went on to say that modders can accumulate their points month over month, and won’t lose them if the points are spent.
Scott also added that charitable giving options will be included if modders don’t wish to redeem their points for anything which includes giving points to other modders.
This FAQ on the Nexus Mods site explains a lot more in greater detail including how things will work with Bethesda Softworks, and, more specifically, their Creation Club.
“Bethesda have made it very clear over the years that if you force them to give you an answer on a particular issue it’s much easier for them to say ‘no’ than it is to say yes,” Scott stated.
“However, if you simply get on with it and don’t ask them, they don’t need to say ‘no’ or ‘yes’ and they’ll let you know if they have a very serious issue with it.”
“If [Bethesda is] adamant that [mod donations have] to be removed then I will remove it for any Bethesda games we host, as I’m sure you can appreciate getting into a legal fight over this wouldn’t be prudent,” Scott continued, pointing out that Bethesda could change its mind at any point for any reason.
The program will launch sometime in the first quarter of 2018.
Console
Microsoft Unveils Xbox Developer Sustainability Toolkit


Xbox has officially unveiled the Xbox Developer Sustainability Toolkit which is aimed to help creators reduce energy consumption and measure carbon emissions during game development processes.
The Xbox Developer Sustainability ToolKit includes resources that include:
- Power Monitor tools
- Certification reports
- Power consumption dashboards
- Best practices
Ubisoft and 343 Industries were named as early users of the Xbox Developer Sustainability ToolKit with 343 Industries able to reduce energy use by 15% without impacting the player experience at all.
Ubisoft and Xbox are co-developing an energy-efficient eco-mode for users.
You can check out the full report right here.
Business
Epic Games Store Hits $820 Million in Player Spending During 2022


Epic Games has officially released financial data related to it’s growing marketplace on PC, showing that $820 million was spent on the Epic Games Store during the 2022 year, and promised support for third-party subscription services and new ‘content hubs’ to help companies promote their titles.
According to the data:
The numbers
- Total users of Epic Games Store PC: 230 million (up 19% year-on-year)
- Epic cross-platform accounts: 732 million
- Daily active users peak: 34.3 million
- Monthly active users: 68 million (up 10%)
- Total spending, incl. Epic’s games: $820 million (down 2%)
- Spending on third-party games: $355 million (up 18%)
- Free games claimed: 700 million
- Number of new PC releases: 626
- Total library of PC games: 1,548 (up 68%)
Epic Games stated on it’s blog that more PC games launched during the 2022 year than in any year prior.
Fortnite, Grand Theft Auto 5, Rocket League, Genshin Impact, and Tiny Tina’s Wonderlands were among the most popular titles related to player engagement and player spending, and Epic Games looks to deepen their focus in 2023 as they aim to improve the store launcher’s performance.
Epic Games also aims to add support for subscription services from third-party publishers and live service products by the end of the 2023 year, adding that they are also working on ‘content hubs’ which will be separate from product pages and will enable publishers to “share information with users in a robust editorial format.”
Business
California Judge Dismisses Gamers Lawsuit Filed Against Microsoft


A federal judge in San Francisco has ruled that the group of 10 plaintiffs “[lacked] allegations” in their lawsuit filed last year that claimed Microsoft’s ownerships of Activision Blizzard would harm consumers and competition in the video games market, according to a filing shared by Reuters.
While US District Judge Jacqueline Corley dismissed the case, she also gave the plaintiffs 20 days to refine their lawsuit and resubmit it, and the group’s lawyer, Joseph Saveri, said that there are plans to officially submit an amended lawsuit with “additional factual detail” that will address the judge’s concerns.
It marks a victory for Microsoft, but their battles are far from over as they still face a hearing over the Federal Trade Commission’s legal complaint, which is currently slated to take place in August of this year.
Microsoft and Activision Blizzard originally expected the transaction to be complete by June 30, 2023.
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