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Noodle Cat Raises $4.1 Million in Funding

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Noodle Cat Games has officially announced that they have raised $4.1 million in seed funding as they aim to build a new studio centered around “a flexible, iteration-based development model rooted at the intersection of trust, creativity and empathy.”

The funding round was led by Makers Fund, with participation from 1Up Ventures and Epyllion

The studio was co-founded by Epic Games veterans such as former Epic lead systems designer David Hunt, former Epic principal programmer Michael Noland, and former Epic head of publishing Ed Zobrist, who will fill the roles of CEO, CTO, and business advisor, respectively, at Noodle Cat.

Their team is also composed of former talent from EA, Bioware, Popcap, and Flying Lab Software.

“Our industry is notorious for demanding immense personal sacrifices in order to get a game to the finish line,” CEO David Hunt said, according to an official statement issued on the Noodle Cat website.

“Usually, it’s not malicious. The time pressure and fleeting nature of financial success make it easy to stack one seemingly minor sacrifice on top of another. I’ve seen this grind too many coworkers to dust. In one heartbreaking case, I lost a friend and mentor to heart failure far too early in his life, due to overwork.”

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Sega’s Revenue See Rise to $27 Billion

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Sega Sammy has released its financial report for the nine-month period that officially concluded on December 31st, 2023, and that report that demonstrated a rise in overall sales and profit despite a decrease in sales for Sega’s new titles.

That decline was offset by growth in pachislot and pachinko machines, however Sega had lowered its sales forecasts for the full financial year.

Here is a breakdown, courtesy of GamesIndustry.biz.

  • Net sales: ¥349.9 billion ($2.3 billion, up 28.7% year-on-year)
  • Operating income: ¥54.4 billion ($364 million, up 42.4% year-on-year)
  • Ordinary income: ¥57.2 billion ($383 million, up 42.7% year-on-year)
  • Net sales were up 130.3% to ¥120.2 billion ($805 million) in this segment
  • Ordinary income increased by 521.3% at ¥45.7 billion ($306 million).
  • Entertainment Contents segment, which includes video games, net sales were up 4.2% at ¥219.3 billion
  • Profit decreased by 52.5% to ¥19.7 billion ($131.8 million) as a result of weak game sales

You can read a breakdown of the entire report at GamesIndustry.biz here.

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CVC Capital Partners, Haveli Investments Acquire Jagex

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CVC Capital Partners and Haveli Investments have reached an agreement to acquire RuneScape developer Jagex from Carlyle Group, according to Sky News.

While financial terms of the acquisition were not disclosed publicly, the Sky News report indicates that CVC was planning to spend £900 million on the purchase of Jagex.

Luxembourg-based CVC Capital Partners is one of the world’s largest private equity firms and Austin-based Haveli Investments is an established games investor.

CVC Capital Partners has previously backed Dead by Daylight creator Behaviour Interactive, London-based Predecessor developer Omeda Studios, and Tel Aviv-based Match Masters studio Candivore.

Jagex has more than 700 staff worldwide, and is best known for its RuneScape franchise and is currently working on the PC and console launch of Scum by Gamepires sometimes in 2024.

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Scriptic Raises $6 Million in Additional Seed Funding

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Interactive drama developer and BAFTA-nominated studio Scriptic has raised a total $6.2 million in additional seed funding, including $500,000 from the Sony Innovation Fund, bringing the total seed investments to $8.7 million.

The funding will be deployed to continue going towards the expansion of its mobile narrative offerings, and the studio aims to provide its generative AI developer tools to more writers and storytellers.

“It’s a huge honor to have Sony Innovation Fund join our roster of stellar investors, and we’re thrilled that they share our vision for the future of interactive media and storytelling,” Scriptic CEO Nihal Tharoor said, according to GamesIndustry.biz.

This marks another example of  studios who find Angel Investors and find VC investors to fund their initiatives, and those deals making waves in the gaming industry.

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