Connect with us

Hi, what are you looking for?

Market

Square Enix Deploying “Aggressive” Multiplatform Strategy Following 70% Profit Drop

Square Enix

Square Enix is planning their next move following a disappointing financial year that saw profits decline nearly 70% and has rolled out a three-year plan with an “aggressive multiplatform” strategy.

The fiscal year ended March 31st, 2024 and the numbers fell far short of expectations, forcing the company to deploy new strategies that they are hope will help them achieve “stable profit generation” in its digital entertainment segment by 2027.

Here is a breakdown of the numbers, via GamesIndustry.biz:

The numbers

  • Net sales: ¥356 billion ($2.28 billion, up 3.8% year-on-year from ¥343 billion)
  • Digital entertainment sales: ¥248 billion ($1.59 billion, up 2.6% YoY from ¥245 billion)
  • Operating income: ¥32.5 billion ($208 million, down 26.6% YoY from ¥44.3 billion)
  • Profit attributable to owners of parent: ¥15 billion ($96.2 million, down 69.7% YoY from ¥49.2 billion)

 

“Operating income, ordinary income, and profit attributable to owners of the parent for the fiscal year ended March 31, 2024 were below the company’s forecasts primarily due to weaker HD games sales than expected in the Digital Entertainment segment and to the recognition of valuation and abandonment losses associated with its content production account following a close examination of the company’s development pipeline,” Square Enix said in its financial report.

The company added that its journey to “better profitability in HD game development” has been “incomplete” and added that – “[We] launched many titles but some failed to live up to profit expectations, especially outsourced titles and some AAA titles.”

The company went on to point out a slowdown in SD games, along with gaps in its management infrastructure, and “cannibalization of our new titles due to the launch schedule’s overlap.”

Their brand new, three-year strategy called called “Square Enix Reboots, and Awakens”, is aimed at addressing a number of these issues and Square Enix aims to enhance their overall productivity and release more titles more regularly by “optimizing [their] development footprint” and retiring its “business unit-based organisational design.”

Click to comment

You must be logged in to post a comment Login

Leave a Reply

You May Also Like

News

A new patch for Assassin’s Creed Odyssey has arrived and with it comes the transmog, and increased level cap, and a new Mercenary Benefits...

News

A new patch for No Man’s Sky has arrived and update 1.55 is officially rolled out for the PC, PlayStation 4 and Xbox One, addressing...

News

PlayerUnknown’s Battlegrounds is set to arrive on Playstation 4 in December after it appeared in the Playstation 4 store database, discovered by a member...

News

When Destiny 2: Forsaken officially drops on September 4th on PC, PS4, and Xbox One, a lot of changes are going to be implemented, some...