Xbox & Microsoft’s Phil Spencer and Microsoft Studios Matt Booty outlined the consoles strategy for the future of narrative single-player games and there seems to be faith in the future of them and their plans to broaden their search for game studios to work with.
“I think we’re probably building more of those now than we’ve been in the history of Xbox,” Spencer said, during an interview with The Guardian.
“We don’t have any direction or mandate that says every game has to be an ongoing, sustained game,” Booty said. “Take Psychonauts: there might be a Psychonauts 3, but I’m not going to tell [designer] Tim Schafer to go make it. Knowing the history of games that he makes, I don’t think he’s going to be making a game that has seasons and goes on for five years.”
Spencer, along with Booty, then discussed their plan to broaden their efforts to find games studios and unique games that are out there.
“Just knowing the talent that’s available, and the tools [such as game engines Unity and Unreal] that are so much more accessible … I would be surprised if in the next three to five years, you don’t see numerous studios in places that aren’t the traditional hubs of video game development.”
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