Connect with us

Business

John Carmack Resigns from Meta

Published

on

Meta

John Carmack has officially resigned from his position as an executive consultant for virtual reality with Meta, informing Meta employees of his departure via an internal message that was later leaked publicly.

Since then, Carmack has posted the full message to his profile page on Facebook.

It reads: “This is the end of my decade in VR. I have mixed feelings.

Quest 2 is almost exactly what I wanted to see from the beginning – mobile hardware, inside out tracking, optional PC streaming, 4k (ish) screen, cost effective. Despite all the complaints I have about our software, millions of people are still getting value out of it. We have a good product. It is successful, and successful products make the world a better place. It all could have happened a bit faster and been going better if different decisions had been made, but we built something pretty close to The Right Thing.
The issue is our efficiency.
Some will ask why I care how the progress is happening, as long as it is happening?
If I am trying to sway others, I would say that an org that has only known inefficiency is ill prepared for the inevitable competition and/or belt tightening, but really, it is the more personal pain of seeing a 5% GPU utilization number in production. I am offended by it.
[edit: I was being overly poetic here, as several people have missed the intention. As a systems optimization person, I care deeply about efficiency. When you work hard at optimization for most of your life, seeing something that is grossly inefficient hurts your soul. I was likening observing our organization’s performance to seeing a tragically low number on a profiling tool.]
We have a ridiculous amount of people and resources, but we constantly self-sabotage and squander effort. There is no way to sugar coat this; I think our organization is operating at half the effectiveness that would make me happy. Some may scoff and contend we are doing just fine, but others will laugh and say “Half? Ha! I’m at quarter efficiency!”
It has been a struggle for me. I have a voice at the highest levels here, so it feels like I should be able to move things, but I’m evidently not persuasive enough. A good fraction of the things I complain about eventually turn my way after a year or two passes and evidence piles up, but I have never been able to kill stupid things before they cause damage, or set a direction and have a team actually stick to it. I think my influence at the margins has been positive, but it has never been a prime mover.
This was admittedly self-inflicted – I could have moved to Menlo Park after the Oculus acquisition and tried to wage battles with generations of leadership, but I was busy programming, and I assumed I would hate it, be bad at it, and probably lose anyway.
Enough complaining. I wearied of the fight and have my own startup to run, but the fight is still winnable! VR can bring value to most of the people in the world, and no company is better positioned to do it than Meta. Maybe it actually is possible to get there by just plowing ahead with current practices, but there is plenty of room for improvement.
Make better decisions and fill your products with “Give a Damn”!”
Comments

Business

Riot Games Victims of Cyberattack

Published

on

Riot Games

Riot Games issued a statement on Wednesday saying that they  received a ransom email after hackers stole source code for League of Legends and Teamfight Tactics, with the attack also targeting its legacy anticheat platform, according to an official release.

“Needless to say, we won’t pay,” Riot said in the statement.  “While this attack disrupted our build environment and could cause issues in the future, most importantly we remain confident that no player data or player personal information was compromised.”

Riot Games continued by saying that it’s been working to assess the leak’s impact on anticheat as “any exposure of source code can increase the likelihood of new cheats emerging.” The company added that “experimental features” were also exposed, saying that “most of this content is in prototype and there’s no guarantee it will ever be released.”

Riot Games first announced the hack back on January 20th, saying it was a “social engineering attack.”

 

Continue Reading

Business

Squanch Games CEO Justin Roiland Resigns

Published

on

Squanch Games

Squanch Games CEO Justin Roiland has officially resigned from his position at the company after news broke that Adult Swim would be parting with popular series ‘Rick & Morty’, according to an official announcement.

Per the company, Roiland’s resignation was received on January 16th, and the company added that it will continue to support High on Life, which released on December 13, 2022, and “keep developing games we know our fans will love.”

Roiland, who is the studio’s co-founder, was charged with felony domestic battery with corporal injury and false imprisonment by menace, violence, fraud, and/or deceit earlier this month.

“Adult Swim has ended its association with Justin Roiland,” Adult Swim/Cartoon Network/Boomerang senior vp communications Marie Moore said in a statement issued on Tuesday.

According to the Hollywood Reporter, ‘Rick & Morty’ will continue, but with new voice actors cast in the iconic roles voiced by Roiland.

Continue Reading

Business

Washington Post Set to Shut Down Gaming Section

Published

on

Washington Post

The Washington Post is reportedly gearing up for a round of layoffs and as part of those cuts they will be shutting down their video game label Launcher and student focuses section KidsPost, according to Axios’ Sara Ficher.

According to the report, Washington Post executive editor Sally Buzbee sent a memo to staff today informing them of the upcoming changes, explaining that the media brand will be laying off 20 people from the newsroom.

While the memo does not make a mention of Launcher, the report cited two sources with saying that the Washington Post plans on axing Launcher.

When the Washington Post initially brought Launcher live back in 2019, they hyped it as “a dedicated section that aims to recalibrate the conversation with classically trained journalists who were raised on games.”

Unfortunately, the Washington Post is just the latest video game news media brand to impost layoffs, much like IGN, GameInformer, Vice, G4 (which was shut down entirely), and Polygon, among others.

Continue Reading

Trending